Results -9 to 0 of 1287

Threaded View

  1. #11
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sapphic View Post
    You are speaking about something you havn't experienced. Coil is not just handling mechanics. If the healers play badly, and do not react to unforeseen circumstances in the fight, if the tanks play badly, miss timing provokes, mistiming cooldowns or reacting to random crits (both tank and healers there). If the DPS do not push there abilities and just smash any button in any order and do not play to a skill level where they can output enough DPS to meet the enrage timer. All of those cause wipes and ALL of those are dependent on player skill with their job.

    The skill comes with pushing your job to it's potential and still handling mechanics. Not one or the other.
    Handling your character isn't as important as doing what the script tells you sweetheart. I'm sorry but that IS the case, if you know how to play your toon and fail to do something its a wipe. It doesn't matter how good you are at playing. You didn't memorize it well.

    He is simply asking for this to be the other way around, so handling your character even if you don't get a silly script right will fight through it, making you FEEL REWARDED for being a good player.

    If a boss's mechanics were more dynamic and changed depending on where you fought him and how you fought him and having the ability to fight him somewhere else would make the fights not only more challenging and dynamic but a lot funner.

    Doing content like this requires a high adaptability score and the ability to play your class. NOT just Memorization and knowing a little bit about it.

    When I raid, I literally know EXACTLY what the boss is going to do before he does it. HOW IS THAT FUN? That is what the scripts/videos/mechanics do now, they are BORING.
    (3)
    Last edited by Nektulos-Tuor; 04-20-2015 at 08:48 AM.