Quote Originally Posted by raelgun View Post
Then you are after single player games then.

It is important that for every group that enters the boss fight, they have an equal and shared experience, it is stupid if one group has an easier 'dynamic' compared to another group thats in coil.

And also, end game is not meant to be easy and even stated by the devs it is not for everyone and is only expected by design to have a small % to clear the content.
Dynamic Content and adjusting to random things is a lot harder of a skill then "Memorizing" stuff that you know will happen. Its been done in both EQ1/EQ2/AA/SWG/A lot of older MMOs.

WoW and Newer MMOs do not have dynamic fights. They are all mostly highly mechanics driven.