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  1. #11
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    This thread suffers from several flaws which once point out changes several points made in the post. Rotations and individual skills playing as the jobs in this game cannot really be placed as the key point of determining victory in hard content because of the ease of cheating in MMO's now. The ability to use software that attaches programs into the game to let you perform rotation perfect dps and speed responsive heals sort of make it impossible to use that as a means of challenge in this day and age. The jump rope mechanic is a necessity as long as cheating is not reigned in.

    Another point is muscle memory is genetically different in everyone which is often used as a key term on mastering said jump rope mechanics. As long as people remain different and retain faster or smaller twitch learning skill sets there will always be a majority of people who cannot learn mechanics no matter how you slice it. It is not that people do not get bored of the game from frustration of being gated out of not beating the jump rope mechanic but the way final fantasy 14 was made to casual friendly as a themepark MMO which means that people come in to play and enjoy the rides then go home.

    People will log in for the rides and the new shiny stuff because of linear gear progression etc....... The enviroment and different ways to enjoy FF 14 are limited because the system is built to perform the same routine in new enviroments to upgrade gear in a linear fashion that no matter how much new content comes out you can only re package said theme before people get tired of it what-so-ever.

    It has always been and will always be the community as a whole that determines the fate of MMO's and right now the MMO genre is seen as a community of negativity and self absorbed personality types. A game with few rules and a large setup for creativity is where the future of gaming is going to take us and a large reason why a possible MMO centered around a game like Minecraft will eventually break out as a new resurgance of up coming next gen MMO's if the genre is to survive intact.

    The few MMO's I truly feel had such capabilities like Shadowbane sadly destroyed itself with cheating and extremely harsh penalties in a pure pvp enviroment. Take my thoughts for what its worth since my opinion is just one post in a sea of opinions.
    (2)
    Last edited by Vlady; 04-19-2015 at 03:26 PM.