Quote Originally Posted by silentwindfr View Post
things
Yes, you DID say that the fight must be easy. While I acknowledge that "easy" and "hard" are relative terms, asking for Twisters to do less damage (making them easily healable and thus allowing players to NOT avoid them) and for walls not killing people (making dives easily healable and thus allowing players to NOT avoid them) means making the fight way TOO easy for something that's supposed to be a "Final Boss".

And trust me, the progression is there. As T1 to T4 are "a joke" compared to T5, T5 is "a joke" compared to T6 to T8. Which in turn are a joke compared to T9.

There's your progression.