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  1. #1
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Ramuh is a good step to no one shot mechanics minus judgement bolts and shock strife. Massive damage and no need for "TEAM JUMP ROPE" because nearly all attacks are unavoidable
    (2)

  2. #2
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by melflomil View Post
    Ramuh is a good step to no one shot mechanics minus judgement bolts and shock strife. Massive damage and no need for "TEAM JUMP ROPE" because nearly all attacks are unavoidable
    So, relying on teammates to free you from chaos is not "team rope jumping"?
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  3. #3
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yukiko View Post
    So, relying on teammates to free you from chaos is not "team rope jumping"?
    The term team jump rope is so vague it's worthless. Get mad about something worthwhile for once. If you can't handle Ramuh I can't imagine you'll be able to do fights with even more random elements.
    (0)

  4. #4
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by subteraneanbird View Post
    The term team jump rope is so vague it's worthless. Get mad about something worthwhile for once. If you can't handle Ramuh I can't imagine you'll be able to do fights with even more random elements.
    Honestly I'd just prefer random elements that didn't punish you with instant death....
    (2)

  5. #5
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SDaemon View Post
    Honestly I'd just prefer random elements that didn't punish you with instant death....
    Why not? It adds tension. No instant death would make fights a bit too easy and we have plenty of those on 4 players dungeons.
    (0)

  6. #6
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Edli View Post
    Why not? It adds tension. No instant death would make fights a bit too easy and we have plenty of those on 4 players dungeons.
    I never said not to have instant death mechanics. Having every other attack lead to instant death however is ridiculous.
    (1)

  7. #7
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SDaemon View Post
    I never said not to have instant death mechanics. Having every other attack lead to instant death however is ridiculous.
    Well in the case of Ramuh for example only chaos is instant death.
    (0)