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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by DurtiMonkeyToe View Post
    Thanks. I will take a look at it. At a glance I don't see what makes this a harder fight than a fight in XIV though. It has mechanics and you can enrage the boss when you do it wrong. The only difference is that it is a larger raid and so people have a higher probability of jacking something up.
    Razorgore was a pretty simple and straightforward fight. Wasn't really at all difficult, don't recall if ever testing anyone's mental stamina back in Vanilla.
    (0)

  2. #2
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SDaemon View Post
    Razorgore was a pretty simple and straightforward fight. Wasn't really at all difficult, don't recall if ever testing anyone's mental stamina back in Vanilla.
    The hardest part of that fight was finding 39 other people who could log in at the same time and raid. Generally the more players there are in the raid, the less dependent it is on individual skill. You could have half the raid of mouth breathers and still clear the raid if the other half knows what they're doing. Still remember many members of my guild afking while running through the trash and bosses in MC. The hardest fight in vanilla? Undoubtedly c'thun pre nerf. M'uru pre nerf in bc was also hard as hell.
    (1)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by SDaemon View Post
    Razorgore was a pretty simple and straightforward fight. Wasn't really at all difficult, don't recall if ever testing anyone's mental stamina back in Vanilla.
    it was asking a team of 40 player to do...TEAMPLAY, each of them doing jobs and adapting to the mass of add coming while the fight. not a classical tank and spank fight. in a sense it's more epic than get 40 person (or 8-24) one one big boss, i have always find it stupid... it make us look like a band of freaking incompetent to need soo many people for kill one person.
    (2)
    Last edited by silentwindfr; 09-12-2014 at 06:09 PM.