Quote Originally Posted by Edli View Post
I've been there in the old days. The challenge on those games used to be on other things not boss fights. On the fact that it took ages to level, that you could lose XP and gear if you die. That getting to the boss was a long and dangerous trip. Sure they had their charm but when it came to boss fights they were pretty boring and I don't miss it. They just weren't very interesting fights. Just sitting there for hours and dpsing is all I remember. On those games gear was king.
Skill mattered a lot too back then. Ask anyone who remembers pulling in the Plane of Hate or Fear back when EQ was still new....

Raid pullers who could do it and do it well were looked up to and always in demand.

Back then when you got a drop, you seriously feel like you earned it. Now its more like "Oh, you showed up! Here's a relic!".

The raid/boss fights in FFXIV are like Square Dancing events, the only thing missing is the Moogle on the side with the record player and megaphone calling out the steps.