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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Teirshin View Post
    MMO players today have it sooooo easy, and yet whine they've got it "oh so bad". Pfft. No you dont.
    Been playing MMO's since early 2000's and the only thing that made older MMO's more difficult was that consequences were more severe, much more grinding, and the amount of work needed to complete the simplest of tasks.

    I don't believe the challenge to players would be different at the end of the day if bosses were random. A lot don't even know the patterns and just know what to do when they see a certain mechanic. Also, if people have it so easy, why are there not more T9 winners? I mean, you only have to memorize a pattern, right? The pattern is only the back bone. You need a tank who can time and utilize his cooldowns correctly, DPS who not only have to adjust to the mechanics but be efficient in DPS at the same time, and so on.
    (3)
    Last edited by Velhart; 09-11-2014 at 11:06 PM.

  2. #2
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Velhart View Post
    Also, if people have it so easy, why are there not more T9 winners? I mean, you only have to memorize a pattern, right? The pattern is only the back bone. You need a tank who can time and utilize his cooldowns correctly, DPS who not only have to adjust to the mechanics but be efficient in DPS at the same time, and so on.
    To the 2nd point 1st since it leads into the 1st.

    These events are tuned to sub ilvl 100 at optimal play. So sorry but tanks being amazing at cooldowns and DPS being awesome is not a requirement with ilvl 110 which is achievable without ever stepping foot in raids which brings me to the 1st point....

    Why aren't there more people clearing T9? The better question is Why would you clear T9 at all? There is next to no motivation for anyone beyond hardcore raiders to do it. It is childs play and tuned for the SUPER casuals. But why would the super casuals bother to learn the DDR moves when they can just afk in town until a hunt spawns > port out > and be handed raid loot.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.