Quote Originally Posted by Cynric View Post

Quests were streamlined with markers before WoW. Questing wasn't even a thing in WoW terms before WoW. Prior to WoW it was "I want this really special item so I'm going to do this 1 quest that will spawn several parties/days to complete for this reward" WoW questing is "THE ONLY THING YOU WILL EVER DO IF YOU WANT TO BE AT ALL EFFECTIVE!!! YOU WILL DO 100000 QUESTS WHICH WILL EACH TAKE 30 SECONDS AND BE TOTALLY MEANINGLESS OR YOU WILL SUFFER THY WRATH. Oh and PS. Half the time if you attempt to group up to do said quests... They will take LONGER because half of them you have to compete for quest objectives."

Skills were placed on hotbars without the use of macros before WoW. Never mentioned hotbars as a problem?

Leveling through content was eased in many games before WoW. Such as?
You wont find many games even back in the day where a level 1 monster would kill a level 1 character even a level 2 monster usually wouldn't kill a level 1 player solo. 1v1? At that level? Likely not. Beyond level 10? Prolly.
10characters