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  1. #1
    Player
    zlotjko's Avatar
    Join Date
    Dec 2013
    Posts
    49
    Character
    Zli Diabetichar
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Yukiko View Post
    Thats not true!

    Classic: This is the origin of MANA or STAMINA bars... For longer Fights then Potions were added.
    If a Tank is "tanking" - no Damage on Enemy
    If a healer is "healing" - no Damage on Enemy
    So, how a Damage Dealer becomes useless?
    Tanks do damage, just less then DPS. Healer can also do damage if there is no need for hard healing (like low hp dps).
    Usual dps of a tank is around 125-250 depending of the gear (usual aggro rotations for war/ pld shield oath). That is equal of a bad dps or more then a dead dps.
    That means that with enough time, the tanks and healers could kill the boss without the dps.
    Another example is that for savage coil (and normal coil v2 in the start with ilvl 90 gear) people used tank accessories to have higher HP (and less dps which is their job, but they compensated the difference, at least well enough).
    Or equipping melee DPS accessories on tanks and switching off/to defiance/sword oath. Because all that unnecessary HP is a waste of stats.

    Another example (personal experience) i have a ilvl 109 War. I equip him with my 110 ilvl accessories from the mnk. I also ask the pt to wait 5-6 sec after i pull (for the storm's eye rotation, at least half of it done). Without defiance, and storm's eye up, i use berserk and continue my standard aggro rotation (without defiance). Its a little harder to heal, but an excellent 109 ilvl blm can't take aggro off of me. If things get rough, i just pop on defiance for better heals or aggro if needed till i stabilize the situation, then turn it off again. Same thing what people do with Cleric Stance.
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    Last edited by zlotjko; 09-09-2014 at 12:45 AM.

  2. #2
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    @zlotjko:

    Your argumentation was:
    removing the dps check, which is removing role requirements, results in remove the need for a role.
    I know you are talking from current FFXIV, and so far it is true, but...
    I was NOT talking from FFXIV, i was talking about your argument and that is where you are wrong!
    I was adding history of gaming and classic RP style, well we can discuss if "Supporter" is one of the main roles too but lets stick on the 3 from SE definition...
    So you change one aspect but dont think of any way to lessen the negative effects of changing it... Why dont you change 2 spects or 3 then?
    If you talk about FFXIV then dont change anything or you have to consider "other" changes too!
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    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  3. #3
    Player
    zlotjko's Avatar
    Join Date
    Dec 2013
    Posts
    49
    Character
    Zli Diabetichar
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    From what i understood, the topic here is "the current state of end game content" for Final Fantasy XIV. Maybe i missed where you were talking about other games, but my arguments, thoughts and examples are all linked to FF XIV. The topic also isn't linked to the support role that doesn't exists as a role in FF XIV (support skills are distributed to all classes).

    The part about the aspect i really didn't understand. By lowering the HP of a tank i make him more vulnerable, that is the negative side of using other classes gear. I make him hit harder in hope that my party can finish stuff in less time. He still is a tank, which by my opinion has enough HP to do his role, am just swaping the non efficient HP to STR. My primary role/job didn't change as am still the one who tanks the boss, has tank skills. This is all linked to the balance of the game that in the current state allows that.

    Please understand that i didn't fully understand what you meant (was guessing) so it is possible that i said something that really has nothing to do with your post.
    If it is like that, please rephrase your post, so we can continue our debate in a way where there are no guesses and misunderstandings, and i will gladly edit this post into an empty one or delete it.
    If i do say something that is difficult to understand, please be kind enough to let me know, i will gladly rephrase it.
    (1)
    Last edited by zlotjko; 09-09-2014 at 05:06 AM.