Dragons kick, opo-opo form bonus: reduces targets blunt resistance and INT by 10%, duration 15 sec. (you might want to reread rest of your main class skills too).
Now lets continue the debate.
CDs (cooldown skills) are meant to be used. If you are not using them, you are showing how you contribute to your teams effort. Making healing easier for 15 sec isn't a bad way to get on a healers good side.
Savage coil, is for players that want a greater challenge. If you are bored with usual stuff, want something that tests your limits, go there. It simple. Maybe just 2-4% will complete it, but that doesn't mean you can't have fun trying. Or you just want the loot and the title?
As for the whole or should we say, rest of the game (without savage coil), its a training ground for content like the savage coil.
If you can't clear that other content that is boring and heavily scripted (for some players), that means you aren't ready for the real challenge.
If you have cleared it, nothing is stopping you to try savage. But don't say that you want harder stuff when you can't clear the current one.
Tbh am not sure what you are asking for.
You want more RNG in the rest of the game, more mechanics that require quick reaction and test skill, when the 60-70% of the current population can't clear the current one.
Then devs go out of their way to create content that has more RNG, higher difficulty, requires that all players on the team use everything they got,all the time, and you say, its just for the elite 2-4%.
You have the option. Not using it, is your choice. Its like you want to skip college and go straight for PHD, then say that PHD is only for 2-4%.
Finish everything rest first, and then there is a challenge waiting for you. You want to bring the challenge to college and then even less people will be able to finish it, which then will reduce the overall players and start slowly to kill FFXIV (for example Titan Ex, which immo needs to be a little tweaked, like more time till WotL hits, lag wise and maybe a little more ilvl required).
Am i arrogant? Yes, i am, thus am not offended or consider you rude for pointing that out. But that doesn't mean that there aren't more options available for you and your team. It just means that you are not using those options.
Daily things, like normal dungeons, are supposed to be fun and easy. Halatali HM and Tam-Tara HM also have interesting boss fights. Stone Vigil HM last boss also requires that you keep an eye on the bosses. It can even 1shot a 110 ilvl mnk with blood for blood (thou it will not kill you without it).
Tbh i think you and some other players want more frequent updates because you get bored doing same things all the time, yet have no ambition to even try to get to the real challenge.
P.S. Sorry if using "you" sounds like am targeting you as an individual, its not my goal. Its meant for general population that has a similar mindset you like, not you as an individual. (trying not to be personal about the topic/issue)