monk that reduce int.... well magnificient. i guess you means the virus from ACN... whatever.
anyway, we do have skill that can be used for teamplay, but that happend rarelly, outside the bard and it song (and i have said it), the other teamplay mechanic are lackluster.

you are talking of the savage Coil, but us we are talking of the whole end game, not only a small part that are designed for 2-4% of the population. all i see there it's someone that are happy with the mechanic used by the game, that nice, it's your right. however, it's our right to say that it's far to be enough! scripted fight, artificial difficulty and lack of teamplay are by far what make this game far to be amazing.

and i will be rude one second, we don't need to do Savage coil, for say that most of the game are bland and without deepth. you are simply the one arrogant and coming here saying you hold the truth and that our opinion don't have any value because we don't do what you do. i know a loot of hardcore gamer that have simply abandon the game because of all the stuff that was pointed soo far. you like DDR fight it's your right... it's your right to defend it... but it's rude to try to make our opinion less important because we don't have try savage coil. the game is not only means for 2-4% of the population!

i know a lot of people that want to play in end game, but stop, because they find it boring and tasteless. we don't ask for a CS or to be hold the hand while the whole fight. but we don't ask too for mechanic like insta kill to be over used for make sure people will follow the script. because that the whole point of all this talk. the fact that the devellopper are not designing a fight with a challenge, but design a cut scene interactive. if they continue on this way, we will get a dragon's lair multiplayer, where you do have less of 1 second for react in group before die automatically.

i don't say, that the fight don't recquire skill, i say that the skill asked are not enough: coordination, adaptability, teamplay, reactivity and intelligence must be tested while a fight. you can even add personal skill to it and group skill. soo far it's not what it's tested in FF14: ARR.