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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Dyvid View Post
    I was thinking about this earlier and really the game is balanced between dps, tank, and heal were as other MMOs tend to leave the fight on the shoulders of healers and tanks. If healer fails, no heals for party thus wipe. If tank fails the mob goes wild thus wipe. Now we have it were if dps fails bad things happen thus wipe. Is it really fair for two roles to bare the full responsibility of the fight like the old days?

    I do agree that the elitist have shown their colors and made end game a very inaccessible for new players but on the other end of the spectrum I hardly ever see learning parties in PF.
    The old system gave a place for people who couldn't devote the time to learn fights without having to hamper people who did, thus it allowed experienced hardcore vets to team up with mainstream and casual players to tackle hard content. The less experienced players would probably die, but they'd be able to learn from the fight without impacting the success of the players who are further along. This fosters a better community experience compared to forcing everyone to have to be responsible for the success of the entire group. One size does not fit all in an MMO.
    (2)
    Last edited by Colt47; 09-07-2014 at 08:48 AM.