Quote Originally Posted by Colt47 View Post
I'm not saying the game is going to have players committing a mass exodus because of it, but the chances of retaining anyone new after they hit 50 is starting to look dismal. Ironic that trying to build EX content to please players is only making the community more fractured.

I mean, if shifting the fights away from being DPS focused to a tank/healer/controller trinity will help take the edge off of things I'm all for it. Right now it's turning into "get a static or get the heck out of my game!"
it's sad but soo true...
the trouble of the end game it's this, the script and the "no one may screw up" setup.
they need to offer fight challenging less scripted (by a lot) and less hard on error, the error must be hard on the group, but if the group work together they must be able to overcome it! sadly in FF14 is not the case.