



Get rid of too many mechanics and fights are reduced to simple tank and spank. Honestly it's the 1 shots and pure script of the fights that needs to go."team rope jumping" what a brilliant way to put it!
I would much prefer less mechanic driven fights in favour of the boss itself being tougher. Look at Levi ex and how fast his HP drops, the only reason the fight takes any length of time is because you're running around doing lots of different things instead of fighting the boss himself.
A lot of these fights have nothing to do with if I can play my job well or not, they're more about trying to fight a boss while running around on a minefield.
Also player lockouts need to go die in a corner. All they do is split groups of friends up instead of letting them play together when they are available.
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