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  1. #11
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kerberon View Post
    Please name a game that pleased everyone.
    That's not what's being argued since my response to that would end up not only subjective but an opinion. Regardless...

    There's a reason why Riot's League of Legends is such a success in comparison to Smite and DOTA 2, despite starting so small and having ended with such a massive playerbase and community and a small yet vocal toxic environment in low/mid elo.
    There's also a reason why Blizzard's World of Wacraft went from such a big success that ended up losing nearly 5m subscribers, despite trying to make it up by easing content through LFR.

    There's a way to draw a crowd to your game and there's a way to keep them hooked to the point they would ignore elitism, content they can't do because of lack of skill, and much more. It's all about understand the situation more than it is about mimicking it.

    Currently at end-game every approach feels like a punishment. In which I'll repeat myself again.

    Coil's difficulty relies too much on 1 shot mechanics.
    Alternatives progression methods are turning into excessive grinds.
    Content outside of Coil and CT aren't as rewarding as Coil and CT.

    Those 3 issues can easily be tackled to appeal to both the hardcore and the casual crowd. Will it take time? Sure but having communication with the playerbase is what is key.

    Quote Originally Posted by gti443 View Post
    But I mean... the nature of the genre itself guarantees some kind of time commitment is going to be required - regardless of what kind of shift takes place - if you want the best the game has to offer.
    Yes and time commitments can be made to be enjoyable instead of feeling like a job or a punishment for deciding to take a certain route that isn't Coil.

    Personally though the best the game has to offer is so far away that I'm patient and lenient because of it. Yet if my expectations are met or surpassed only time can tell and I can't gauge it well when Square-Enix isn't willing to show the expansion or talk about what features we can expect.
    (7)
    Last edited by Gormogon; 06-22-2014 at 04:56 PM.