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  1. #1
    Player
    OSUBuckeye4's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Captain Lechuck
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Clavaat View Post
    I wasn't debating latency at all, though. The OP doesn't even mention connection or lag issues, it was purely for the context of game mechanics so I saw no reason to bring it up. Regardless, that's a much trickier issue, and will always be for any online game. There's so many factors: ISP, upload/download rate, CDN, Server power, location, programming, hardware limitations client-side, etc. That is a debate for a whole other thread, though.
    I agree with you.

    You've made some good points, as have a lot of others in this thread.

    ---

    This is slightly off-topic, but, I do think that a big part of the problem with FF14, was the way SE rolled it out. Too many people reached end-game way too quickly (instant gratification). There's really nothing that can be done about that now though.


    Then again, MMORPG developers are kind of darned if they do and darned if they don't. If they release something that 90% of the playerbase can't get to end-game on within 6 months... lots of casual players get discouraged and never make the purcahse in the first place.

    If they release something that you can get to end-game on in less than 3 months... everyone gets bottlenecked and the developers can't release additional content quickly enough to keep up with demand, and they have to implement lockouts and unnecessarily tediously grindy content.


    That's definitely a different discussion for a different thread though.
    (3)
    Last edited by OSUBuckeye4; 06-20-2014 at 03:50 AM.