Quote Originally Posted by TheUltimate3 View Post
Could a EQ game even survive anymore?

Serious question and I know the term "survive" is a loaded one because in theory a game could survive just fine with 100,000 players if it was cost effective.

But can a MMO survive the budget required to make them nowadays on the EQ model. I've skimmed this thread for a few days and people bring up the MMOs of old, but could those MMOs of old survive this new era of the genre, or is everyone just thinking wistfully of the past?
Its not to say a game couldn't succeed using EQ as inspiration for their game play. With how MMO's are today, if you are a developer making that game, you kind of have to take with a grain of salt that this particular taste in game play you are only going to have a niche community, which will likely compose mostly of hardcore MMO vets looking for a familiar experience with the past. You are definitely not appealing to a large scale. So you have to make a budget and a sub/F2P system that is very well built and makes sense. Investors usually don't want to put money into that type of game unless it is a more known IP. Basically don't have high expectations unless the developers found a way to keep it traditional and revolutionize the aspect, which is doubtful.