Quote Originally Posted by Gormogon View Post
If there was content outside of coil.

Yet currently the answer will be no, since they aren't progressing and there's no content outside of coil equally rewarding. Having to wait 2-3 months if not another 2-3 on top of that to progress is in no way a motivational builder.

Those that aren't satisfied may not stick around for it to finally be able to clear the content and they wont really be moving on and keep progressing steadily if coil becomes an equivalent roadblock.
I'm on the fence about this point. I think the direction the game is going will cater to what you are asking for, if you consider the split of the Relic Storyline, EX primals, and BC endgame content. All 3 are fairly different in how they are handled, but they give the player the option to work with their playstyle.

Also, would having mechanics-driven gameplay not be an equalizer when it comes to progression in that sense? Assuming what I said is possible/true (that is, everyone can clear content given time/practice regardless of having the "best" gear), then isn't that still progress? You don't need Allagan gear to clear T5. You don't need an EX Primal weapon to clear T5. If you beat it eventually, that's still progress, whether or not your gear is actually improving.

Quote Originally Posted by Gormogon View Post
I'm gonna keep it vague to word it as nicely as possible. Keep an open mind since there's more situations that happen outside your static in and out of your own server.
I wasn't trying to imply that I wasn't aware of that. I run an LS and FC, and we run things outside of the static as well, including with pick ups. The situation has always been the same or similar to what I've experienced there: as long as we have good leadership and communication, everything falls into place eventually. There are more good people out there than you'd like to think, honestly.