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  1. #1
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gormogon View Post
    If there was content outside of coil.

    Yet currently the answer will be no, since they aren't progressing and there's no content outside of coil equally rewarding. Having to wait 2-3 months if not another 2-3 on top of that to progress is in no way a motivational builder.

    Those that aren't satisfied may not stick around for it to finally be able to clear the content and they wont really be moving on and keep progressing steadily if coil becomes an equivalent roadblock.
    I'm on the fence about this point. I think the direction the game is going will cater to what you are asking for, if you consider the split of the Relic Storyline, EX primals, and BC endgame content. All 3 are fairly different in how they are handled, but they give the player the option to work with their playstyle.

    Also, would having mechanics-driven gameplay not be an equalizer when it comes to progression in that sense? Assuming what I said is possible/true (that is, everyone can clear content given time/practice regardless of having the "best" gear), then isn't that still progress? You don't need Allagan gear to clear T5. You don't need an EX Primal weapon to clear T5. If you beat it eventually, that's still progress, whether or not your gear is actually improving.

    Quote Originally Posted by Gormogon View Post
    I'm gonna keep it vague to word it as nicely as possible. Keep an open mind since there's more situations that happen outside your static in and out of your own server.
    I wasn't trying to imply that I wasn't aware of that. I run an LS and FC, and we run things outside of the static as well, including with pick ups. The situation has always been the same or similar to what I've experienced there: as long as we have good leadership and communication, everything falls into place eventually. There are more good people out there than you'd like to think, honestly.
    (1)

  2. #2
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Clavaat View Post
    snip
    Yet you do require 7 other people to be decently geared, know their rotations inside and out, know the fight, and above all be able to react.

    Providing depth is possible without the need of every single ability in the bosses rotation capable of wiping the entire group.

    Never said there wasn't good people. Yet I am taking into consideration that those people that aren't progressing is in no way fair to expect for them to stick around 3-6 months just so that they can progress and then be blocked again from content in a 3-6 month period and constantly repeating itself and potentially getting worse, which it kind of has.
    (0)

  3. #3
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gormogon View Post
    Yet I am taking into consideration that those people that aren't progressing is in no way fair to expect for them to stick around 3-6 months just so that they can progress and then be blocked again from content in a 3-6 month period and constantly repeating itself and potentially getting worse, which it kind of has.
    I'm sorry, I just don't see enough evidence to support that. I see people here all the time saying this, including this thread, yet they are still playing. I still see lots of people on every day, on my server at least. They always seem excited to try and learn new content, bitch about some pieces of content, then move on. I've been doing DR almost daily since its launch, and even when mistakes are made, people have been ok about it, even if they've done it a million times.

    And who knows, maybe I'm being naive. I'm just going by what I am seeing. As far as the OP is concerned, I've broken it down as to what I agree and don't agree with before, and I just can't support such drastic ideas. I am happy with the way things are regarding difficulty, and, as far as I can see, the grand majority of people are as well.
    (0)

  4. #4
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Clavaat View Post
    snip
    Because those people that leave aren't forced to make goodbye threads.
    (3)

  5. #5
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gormogon View Post
    Because those people that leave aren't forced to make goodbye threads.
    Huh?

    Look, I don't think this is either of our place to argue about how many people are leaving or stay without hard numbers. Have I known people who quit? Yes. Have I known people who stayed, and continue seeing new players? Yes. Again, I'm going by what I see, but I also said I might be being naive. People are going to leave and join every day for a million different reasons. I don't think the OP nor any of us can actually provide any hard evidence as to the actual effects the mechanics have had on the playerbase size.
    (1)

  6. #6
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
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    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Clavaat View Post
    I'm going by what I see
    And so have I and others as well. If you are or not naive isn't the concern here. There is an issue with gear + content and players reactions to it and it is a problem that I don't see being addressed but an issue that is being ignored.

    Content is pandering to elitist and hardcore that do coil. Coil 2 is still giving the best gear and that's not a problem.

    The problem is that lower content such as Primals, Tombstone gear, Atma, Animus, Novus, Cyrus Tower are all turning into grinds and costs for taking these routes over being rewarding experiences that help tackle Coil.
    (1)
    Last edited by Gormogon; 06-19-2014 at 02:45 AM.

  7. #7
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gormogon View Post
    Content is pandering to elitist and hardcore that do coil. Coil 2 is still giving the best gear and that's not a problem.

    The problem is that lower content such as Primals, Tombstone gear, Atma, Animus, Novus, Cyrus Tower are all turning into grinds and costs for taking these routes over being rewarding experiences.
    OK but...what does that have to do with the OP? I thought we were talking about the difficulty in content and how/if it is balanced or not. I don't think you need to be elitist or hardcore to complete BC, as I have explained before. If you don't agree then I guess there's not much I can say to change your mind. I have given my perspective, and how I feel.

    Best of luck to you, sir
    (0)

  8. #8
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gormogon View Post
    Never said there wasn't good people. Yet I am taking into consideration that those people that aren't progressing is in no way fair to expect for them to stick around 3-6 months just so that they can progress and then be blocked again from content in a 3-6 month period and constantly repeating itself and potentially getting worse, which it kind of has.
    Isn't that time period the same for all tiers players?

    Those on COIL2 have to wait 6 months until the next turns are released.
    Those on COIL1 have to wait 6 months until COIL2 is made easier.
    And so on.
    (2)