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  1. #1
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Melithea View Post
    I brought up the overall lack of content to SHOW that it was a separate issue, not to derail the thread and make it the main topic. Making Coil accessible to everyone will not solve the late-patch cycle doldrums.
    That's exactly the issue and i agree that making coil more accessible wont fix the overall issue. Diverse rich rewards isn't spread equally across all forms of content.

    In the time between major patches which is usually 2-3 months the first month is easily done for casual or mainstream players. Can also be applied to the top 10-100 groups, I assume.
    Yet those doing coil have gear to grind across 9 jobs for that additional month. The overall experience is rewarding.
    Casual or mainstream players don't really have much to look forward to unless a minor patch really introduces something but it isn't as rewarding as coil. So the overall experience is simply an experience and not only is the rewards small it's turning into a grind. Grinds and range are the worst possible ways to approach lighthearted content.

    I have no clue if Golden Saucer will fix this. For sure the new class/job is gonna add another months worth for players to experience and gear.
    Frontlines will tackle PvP players wanting to PvP but I don't know how that 24v24v24 is gonna affect the overall experience but at least we'll know soon enough.

    Sorry for the late reply, post limit was reached.
    (1)

  2. #2
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Gormogon View Post
    Casual or mainstream players don't really have much to look forward to unless a minor patch really introduces something but it isn't as rewarding as coil. So the overall experience is simply an experience and not only is the rewards small it's turning into a grind. Grinds and range are the worst possible ways to approach lighthearted content.
    Why dont you name it: Animus and Novus...
    So many were looking forward to it and walling gear upgrades with rare drops behind Coil2 doesnt help anything either...
    Its not even a grind, it is a massive timesink and gilsink too... Have you already forgotten Contentsellers? Those now not only selling Coil2 but also have enough gil for Materia to additional getting Novus...

    It feels like an overall 5%-10% of the playerbase is getting progress/support and all others are left behind... CT2 is a drop on the hot stone because of upgrading gear with those reare drops we just gotten in Coil2 before...

    You should never use all kind of possible restrictions to lock content away.
    Only Timesink, or
    Only Gilsink, or
    Only grind, or
    Only RNG, but never all at same time! Step by Step!!
    (2)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  3. #3
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Yukiko View Post
    CT2 is a drop on the hot stone because of upgrading gear with those reare drops we just gotten in Coil2 before...
    CT2 is already pretty pointless before it even launches. It'll drop gear of equivalent ilevel to Weathered sets which will once again locked behind a one piece a week cockblock. It doesn't drop weapons at all which is because they wouldn't want to introduce an alternative weapon gearing path that would undermine their Novus chain. I'm sure they'll still be patting themselves on the back at creating such a disgusting, unimaginative timesink that the players will be grinding for months yet.

    Sure, it'll drop Sands etc but I guarantee that will count towards your one drop/week restriction.

    This content-lengthening through the use of weekly restrictions needs to stop. It's about time we were given a huge update with enough content to keep us busy for months. When you look at the pathetically small world we're adventuring in compared to FFXI or even 1.0 with its reskin-o-rama you have to wonder the dev time is being utilised on. I'd like to believe the expansion will give us more content than we can shake a stick at but the reality of it is it'll most likely be a few zones with gating mechanics and subsequent content dripfed in quarterly cycles much as we have now.
    (6)

  4. #4
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Yukiko View Post
    snip
    Because it doesn't start or stop at animus/novus. All content is capable of being victimized to some sort of ridiculous sink or lockout.

    Quote Originally Posted by Grizzlebeard View Post
    snip
    Agree entirely.
    (1)