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  1. #10
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Anyssa View Post
    With regards to statics - it's fine if they work for you, but for 3/4ths of the year they don't work for me because of work, family, scheduling issues, etc. I've had "statics" in games like DAoC, WoW, EQ2, etc., and I'm tired of them. Often times they're not the people you want to be around because the nice/funny/ordinary people are kicked out due to there being no wiggle room for mistakes. Then there's the issue of a set schedule that just does not work for me (like I said).
    See, to me that is not necessarily the idea of a static being poor, but poor leadership creating issues. The statics I've built were built around people I have fun with, of varying skill levels. I just don't give up on them. If an individual is having problems with a certain part, I will work with them to help them figure it out. It's never a "you're bad, goodbye" kind of thing.

    As far as the scheduling goes, let me put it this way: Do you watch TV shows regularly, like a series? Try to think of a static that way and it becomes much less cumbersome. My fiance has been very busy with work and stuff for a few weeks, so she pretty doesn't play at all except for our practice nights. 2 days, ~2hours each a week. Sure, this isn't the fastest pace, but we're generally able to work this way and successfully cleared T5 last week after a few weeks' practice Like I said, maybe others have had very negative experiences, but I feel that a static actually encourages healthy playtimes and experiences with other players.

    EDIT: Also, a leader should be responsible for finding the best time that works for everyone. If your schedule is a little more erratic, they should be malleable and work with that.
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    Last edited by Clavaat; 06-18-2014 at 02:05 AM.