I do have to agree with OSU about disbanding groups being incredibly frustrating. However, I feel like this is a problem that stems from the community more than it does the game design itself.

I mean, when you have 60 mins left, you've gotten really close a few times, and then the vote disband comes up after two or three attempts, it seems to me that it's a negative mindset a lot of players seem to get into. To raise a parallel to another game, it's sort of like how there are players in League of Legends where one or two things go wrong and they immediately begin spamming surrender because they have given up on victory, and feel it's a waste of time to even try once something goes wrong.

What this mindset stems from, I honestly couldn't say, but it both puzzles and vexes me every time I see it. It's like there's this huge chunk of gamers who just can't rise to a challenge.