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  1. #1
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
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    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    I apologize, for I don't have the energy to argue dramatic victimism. Yet, I'd like to point a funny bit in your argument:
    Quote Originally Posted by Kuwagami View Post

    If you want to succeed 100% of the time, play a solo game.
    It's funny, because this is exactly what this thread keeps asking of the game.


    Quote Originally Posted by Kuwagami View Post
    Titan Ex ? Oh right, "easy". Many people could disagree, but meh, their point has no value since it's not yours.
    Also T5. But again, no value because 5-6% of the player base having it cleared is casual enough ?

    Do not take me wrong on this PS, but no, Coil2 is not the only non-casual content.
    Of course "many people could disagree". I already even acknowledged that the massive population is not only casual in terms of time, but casual in terms of skill. There's a lot of people that consider this game "hard", yet what's truthfully hard is to find people that are not horrible players.

    This is a side effect of the popularization of MMOs and video games in general. The average skill level of the current video game client (previously known as player) is at an all time low and games retroactively respond to this. Most of XIV is geared towards this group of people to the exception of bleeding edge content. I don't even count Titan Ex and T5 because in all honesty they are not hard. Sure, they aren't as easy as Admapor City or Braflox HM, but the thing is everything under Titan Ex is a laughable joke in terms of difficulty.

    But XIV is not the only game doing this "casualization" of content. The buzz word is, I believe, "accessibility", and it is plaguing everything: from F2P games to subscription MMOs to offline games.

    The main problem is the casual crowd (which is the dominant crowd in terms of numbers and thus in terms of money) is voracious and has a horrible time accepting that only 90%* of the game is made for them.

    *75% of all statistics on the internet are made up.
    (2)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Iriadysa View Post
    It's funny, because this is exactly what this thread keeps asking of the game.
    It's funny, because the OP never mentioned anything to give 100% success rate on the game. More things like "Can't do it ? Don't worry, you'll get it in 6/12 month when you are overgeared enough". See the difference ? you didn't succeed, you even failed. The game will make it eventually easier over time, as a true RPG I'd say. Easying fights by overgearing/overlevelling. Been there for ages.


    Quote Originally Posted by Iriadysa View Post
    yet what's truthfully hard is to find people that are not horrible players.
    I could say some horribly mean things about that but not worth the trouble. Seriously, give up that attitude, you're exactly in the case I described above with that type of speech.

    Quote Originally Posted by Iriadysa View Post
    the thing is everything under Titan Ex is a laughable joke in terms of difficulty.
    Because they aren't meant to be hard maybe ? Hard content is supposed to be Coil and extreme primals. If you don't find it hard, you're in the minority, but the point remains true

    Quote Originally Posted by Iriadysa View Post
    The main problem is the casual crowd (which is the dominant crowd in terms of numbers and thus in terms of money) is voracious and has a horrible time accepting that the remaining 10% of the game remains out of reach even when the ones capable of doing it don't bother at all about it anymore.
    Fixed that for you.

    But maybe you are still doing Ifrit Ex/titan Ex for fun from time to time ? Or T1 ? I highly doubt so.

    So what do we have here ? Content that noone should ever do because "good players" have nothing to do anymore there and "bad players" are too bad to complete ? It's a total waste of content. Actual "casualisation" handing content to less skilled players after some time is far better. It gives a second life to content before being trashed away.
    (7)