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  1. #1
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by OSUBuckeye4 View Post
    Mix things up a bit. Ditto for the other hard bosses. I mean, they are suppose to be hard.

    Just make it so that every darn time I go into that instance, it's not the exact same thing. It's boring. It's the opposite of challenging. The only challenge after you've run it 20 times, is finding 7 other people who have put in the work to memorize the pattern as well.
    I agree that they should add some variety to content and battles. I'm not going to argue that but I'm not going to agree that it's boring and not challenging. I enjoy the fights quite a bit and feel it's really challenging but as I said I really do suck and I admit it. But read this thread, they don't want it hard. They want to make it easier. As I said, people are already having a hard time dodging already even if they have it memorized. Randomizing it, even fined tuned, will make it even harder for them to dodge and I'm not even talking about just one shot mechanics.
    (0)

  2. #2
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Impossible (brutal) Mode confirmed, we will get Primals and coil as it was original planed - zero state prebalancing!
    We can achive a title to show we won content even devs could not win...

    It was before they scripted it to make it easier - more random stuff
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3