Results -9 to 0 of 1287

Threaded View

  1. #11
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
    Posts
    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Litre View Post
    Argh... Please read the follow-up on the OP post, but anyways this sums it up: "I'm not saying that gimmicks/mechanics are evil and should be removed completely, just that fights should not be “driven” by them."

    No one wants a tank and spank!
    Of course the OP doesn't want just tank and spank. What the OP wants is irrelevant mechanics and gear carried encounters.

    "Oh sorry guys, I got hit by that red circle... hehehe. Healz pls."

    Let me tell you what happens when a party member gets hit by a "mechanic" that isn't deadly: nothing. As a healer, I just toss some AoE or simply let Eos deal with it. Maybe, if I'm bored, I may actually bother healing the person hit directly... though honestly I'd probably just toss a Bio or something instead.

    Why? Because if you aren't going to die from a mechanic then there's really no rush to heal your HP.

    Unless, of course, you want a sequence of non deadly mechanics that will kill you if you aren't healed in between them, to which I ask: why so adamant on moving all the game difficulty on the healers and tanks? That would simply make healers complain "this is too hard!" and we are back to square one.

    Quote Originally Posted by Gormogon View Post
    Yeah totally agree with that. Yet it's kind of expecting much from elitist to want to give the time of day to the casual player base. That's just how the american culture is.
    I'm sure victimizing your position is going to help push the argument forward. Yes, that's sarcasm. I've read this whole thread and quite honestly I see nothing that looks like a personal attack or an ego trip.
    (2)
    Last edited by Iriadysa; 06-05-2014 at 12:13 PM.