Quote Originally Posted by Litre View Post
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The more mechanical fights (such as T6/T7) are scripted, but the victims of abilities frequently changes, requiring different responses - adaptation. T7 has the nice "ramping difficulty" aspect with the arena becoming more dangerous as the fight progresses (and petrifaction being added). Mechanics being very deadly add a punishment for failure, as they should. If you could just ignore mechanics or power through failing them, they may as well not exist.

Gear does help a great deal, it just doesn't guarantee you victory from the outset.

I don't even know why people are complaining about mechanics suddenly - even Coil 2 is very mechanics-light compared to most MMOs... you haven't seen anything yet!