Emilia, thank you for sharing your thoughts on the matter.

As someone who has been playing since Beta/early access, I haven't touched the Extreme Primals or the Binding Coils of Bahamut due to similar reasons you have mentioned. The mechanics in and of itself can be quite intimidating for players who want to experience the content for the first time, and I believe that might be due to the excessive number of instant-death conditions.

I don't consider myself a bad player by any means, but it is incredibly frustrating to find groups that are willing to remove other people mainly due to these mechanics. Like you have pointed out, no amount of gear or Echo will fix the issue at its core.

So what kind of content is out there for those of us who don't want to deal with these mechanics? Well, there is crafting; which is essentially irrelevant in the market and has little to no place in high-level endgame. Truth is, there is not much to do for us "casuals" that have no interest in Coils or Extreme Primals, and that is discouraging.

I want Square Enix to succeed, so don't take this as an attack. I sincerely hope they start addressing these things in the future patches.