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  1. #1
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
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    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    Reading all the thread responses is just plain sad.

    I would never say the game is perfect, in fact I believe it has many flaws and certainly a lot of things that I don't like... but this apology of the skill-less is just horrible.

    I guess this is why we start seeing things like the white tanoki suit, the skip to next check point or all the clue systems.

    In my opinion, games should strive for high difficulty with low tedious factors. FFXIV does this well in many of the end game fights: you wipe in coil and everything instantly resets and you can try again. And again. And again. Until what makes you leave is not that that the time ran out and you wasted your weekly entry but the fact that you have to accept you aren't good enough to beat the encounter today and Perhaps tomorrow will be different. (Side note: ATMA quest is the exact opposite: high tediousness, low difficulty).

    Maybe I just miss the (not so long ago) times when games weren't afraid of not being politically correct and would tell you in your face: "You suck at this".
    (4)

  2. #2
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Iriadysa View Post
    In my opinion, games should strive for high difficulty with low tedious factors. FFXIV does this well in many of the end game fights: you wipe in coil and everything instantly resets and you can try again. And again. And again.
    That exact repetition is tedious by definition because the fights are exactly the same every time due to the extremely scripted nature of them.
    (7)

  3. #3
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
    Posts
    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cap75 View Post
    That exact repetition is tedious by definition because the fights are exactly the same every time due to the extremely scripted nature of them.
    A fight only becomes tedious from repetition once you master it.

    Otherwise you are just looking for blame outside of your own inability to improve. Although... I suppose you could get tired of sucking at a fight. Well, that's the game right there telling you "You suck at this"
    (2)