much text. Cannot read.
much text. Cannot read.
If SE reads this please don't listen to this guy.
Source Please!!!From a population perspective, the causal players make up maybe about 60% of the population, the mainstream players perhaps another 30% or so (might not be exact). Now, the true hardcore players probably take up less than 10% of the population.
listen to this guy and this game which is consider a success will go south quick.
This forums makes up a small minority of the entire game population, and even within this minority the amount of complain regarding current end game is small.
to me it sounds like to need to get on a FC/Linkshell/Make friends.
progression will happen with close groups/statics not with DF/PF raids (though PF can get u far if lucky).
There is a community divide in everything in this game. When you can find something that the whole community agrees on that is controversial, hit me up. lol
So the souls series are not rpgs either? huh and here i thought demons souls was the most rpgy action rpg around, seems i was wrong, guess we have to rename the ACTION rpg genre now dont we?they are action games with rpg elements. still with a thicker layer of storytelling than let's say borderlands, but the difference in terms of rpg mechanics isn't that pronounced compared to older games where numbers actually had a meaning attached to them.
it's an industry trend that's marching on for a while now.
Numbers dont have meaning?............so what you are telling me is without being some god of video games i can beat terra in kh2 on critical as a lvl 1 sora with no problems?...........awesome! hell while im at it i can go fight the final boss of skyrim while lvl 1, it should be easy i mean after all i have great gear and numbers have no meaning right?
What I would want in this game is a long form dungeon. I think all this 45min-60 min runs (if there is anyone out there that even takes that much time) is speed-run-izing this game's community. Everyone is in such a rush to spend their time playing this game. We need more long-form runs. 1hr 30mins for like one or two runs. But that opens a bag for rewards being worth it and such.
wait...I said this was a good read. But did anyone actually read this?
The OP takes there own opinion and makes it fact.
Feels that certain ideas from the dev team are bad, but provides proven bad ideas.
The OP hates the current mechanics of boss battles, but provides zero solutions. My understanding they want more Tank and Spank and no dps races?
wants to run 4 man dungeons with 2-99 players?
and thinks blayflox NM was hard...."Among these dungeons, you have ones like Brayflox, whose difficulty took many first-timers by surprise"..really?
Thats so sawft
I fully expect this to be the case; just insert drk, sam, thf or some other popular job to keep the expansion "fresh" and the hundreds of Sephiroth spinoffs happy.I can guarantee you this game won't last if they keep this up. I for one have already made a decision that if when expansion comes out and its more of the same shit, I quit. I don't talk for everyone but I am pretty sure a lot of people won't be far behind. The expansion will be what defines this game and its direction.
Anyway, if ppl keep subbing, regardless of their issues with this game, it is a non-factor to SE (Not to mention those whom actual enjoy the mechanics). Me? I am un-subbed until they do something about it. Why should I drop money on a game I feel is flawed?
However, if they announce a job I may like, I will play for about a month or less to test it out; I never sub long-term for XIV; that is just me.
Edit: Damn, the thread was just created this morning and nearing 200 likes, wow.
Last edited by Swagcity; 06-05-2014 at 05:41 AM.
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