Quote Originally Posted by Bizniztyme View Post
People dont even have the skill to simply memorize and dodge how the hell are they going to manage all that. There will be alot more frustrations. lol
Basically this.
Quote Originally Posted by Mapleine View Post
this seems misguided, as tuning is fairly kind in XIV and there are no hard modes. It's one of the easier MMORPGs out there, it's certainly not on par with the kind of psychotic design you'd see on Heroic mode in Warcraft. Mechanics are tight but it's to make up for the simplicity in formation and customization and gearing. This game has no mechanics or leg-work outside of actual combat.

Encounter design is one of the best things this game does, if it was different I wouldn't be playing it nor would a lot of people. The very pattern based, very kinetic, very team driven feeling is what makes a traditional WoW-like MMO stand out lately.

When I started seeing examples of FFXI encounter design like it was something to be lauded my eyes just kind of glazed over. I like that game, for what it was, but there is nothing to learn from it in terms of combat, mechanics, encounters, etc. It was and is a vague and awkward EQ-clone with all of the terribleness that comes with that dark ages design methodology.
This game is actually way too easy but its fun so i forgive it, this thread just shows how far the gaming community has fallen if they are having a hard time here..........