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  1. #1
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,489
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    I do not have a problem with mechanics in fights. It was extremely rewarding the first time I cleared T7 after several nights worth of frustration. It's still sort of weird 1-shotting T6 now after having so much trouble the first few weeks. That being said, I do feel that the mechanics are a bit too unforgiving now. Between lag issues, and just "highway hypnosis" levels of repetition it's easy to mess up once or twice in a 11 minute fight. Messing up once shouldn't immediate make 7 other players annoyed at you.

    Honestly the thing that is starting to bother me more, is that everything is immune to nearly all status ailments now. Can't stun, blind, silence, or skill lock bosses at all. Immediate 100% immunity is lame. Especially when a boss uses a skill with a name like voice or shriek.

    It's just going to get worse. Just a few days ago I watched a raids preview for Wildstar, and thought to myself "That does not look like fun. It looks like hours upon hours of wipes."
    (4)

  2. #2
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Doki View Post
    It's just going to get worse. Just a few days ago I watched a raids preview for Wildstar, and thought to myself "That does not look like fun. It looks like hours upon hours of wipes."
    That's the current definition of challenge in MMOs, unfortunately. I dun see people clearing HNMs in FFXI that easily at first even if it was tank and spank.

    Also, people against OPs line of thoughts are arguing with the most extreme cases. There's always a middle ground. For e.g. if titan EX was more random with his abilities, the effects of its abilities would be toned down accordingly. This may or may not make fights harder.
    (3)