Quote Originally Posted by jellosnake View Post
I'd like to make this known to SE, if they ever come across this: this is the opinion of one person, please don't take his advice.

I had trouble getting passed the point where the author kept whining about mechanics. I look at it like this: if a person comes to a fight with a low ilvl, but survives the whole fight, he's more important to the group than the person who grinds for a few extra ilvls and dies. Please leave the mechanics in game, and if you feel the need to make the game more difficult, don't put a wall up of this arbitrary number, but keep bringing mechanics that challenge the players to play in a way that isn't as comfortable as spamming a rotation. That's what makes the game fun.
It's not just one man's opinion. It's a feeling many in the community share. Also he's not saying get rid of mechanics, he's saying that when they are the main focus (including one-shot mechanics), then the game is either boring/frustrating/unplayable by players depending on their play style.

He also realises that this is not the most effective way to handle challenging content in a 'fun' way, and at least he is trying to offer an alternative, adaptive style solution to the dev team aimed at keeping players from leaving the game for the reasons stated.