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  1. #1
    Player
    Kluya15's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Kluya Heiral
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    As others have said, OP presented his points but I basically disagree with all of it. Made me think he wants the game like FFXI where instead of actually learning the mechanics of the fight and applying them, you'd just chainspell stun and go to town with the most powerful abilities, breaking the fight in 30 seconds.
    (4)

  2. #2
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kluya15 View Post
    snip
    Well I'm not a mind reader so I can't tell what the person was actually trying to convey.

    To me though when people bring up those points it's not because they want gear handed to them and they want it easier. To me it's more about wanting a more social friendly environment while downing content.

    Something that you can't really have when end-game bosses revolve around rotations of 5 abilities going off back to back and then some of those abilities being very punishable. Which leads to players being singled out and harassed. Personally something like DBM would really help out the community instead of parsers. In the end it's all up to every person in the group to decide what they make out of their time spent in there. Be it fun, gratifying, stressful, well spent, a waste, and so on.
    (10)