Quote Originally Posted by MageBlack View Post
I think the biggest part of the "problem" is going to be solved with 3.0 in the way they are doing Alexander with 2 modes. One mode is a normal mode for those wanting to just experience the story content then there will be a hard mode for the hardcore endgamers looking for BiS gear and a greater challenge. The reason there are so many "bad's" in coil is there are people just wanting to experience the story part of it but cant. I am one of them. I cant get a full premade static party to run this but I can do it bit by bit on my own, except players have no patience.
Yoshi-P has said that the story version will be equivalent difficulty to Coil with echo.

There are huge swathes of the player base who still can't clear T5 or T9, even with 20% echo and gear 20-40 item levels above what was intended, so unless they also make some fundamental changes to their encounter design strategies, the volume of complaints may not decrease that much.