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  1. #11
    Player
    PrimeEvilPanda's Avatar
    Join Date
    Oct 2013
    Location
    Melbourne, VIC
    Posts
    173
    Character
    Gigi Silk
    World
    Tonberry
    Main Class
    Conjurer Lv 90
    My only gripe with this game is the lockouts I had the ignorant notion that once you did a Turn in Coil, you were locked in that Turn for a week and could only progress or unlock the next turn after reset and you would go in a loop woops...but at least I thought: "hey, a dedicated static can farm [or attempt] the one turn for a week and with the way RNG sucks works in this game, at least that group can be somewhat rewarded for their lockout".

    At least in Aion, the lockouts were eased by the fact that you could run with your static/friends, PUG it or pay mercs for the gear (RNG sucked as well in that game and a lot of times you were always assed-out of the gear during your runs. Many core groups used to sell the gear via the LFG for a price and to be honest, it didn't break endgame )

    For those opposed to sells - please be aware a lot of people in this game are/have/will always be paying for the loot as well as the carry. I'm not a fan of this as much as the next person that likes to do stuff themselves, but it happens and I don't begrudge them. If SE was really against this, they would've shut it down already - but I'm assuming because the top raiders in this game are the main suppliers, I'm guessing SE doesn't want to step on their toes (the irony).
    (1)
    Last edited by PrimeEvilPanda; 10-06-2014 at 12:59 PM.
    Current State of End-Game Contents