Quote Originally Posted by kukurumei View Post
That's how it is. Same with Zodiac. It's too hard to be worth the reward! Yet...if you're not doing coil for i100-110 weapons, people complain the lack of progression content.

No matter what a progression style game just won't appease everyone, and people fail to understand that that. If you're not going to do it, settle with 2nd best.

The Dev team can only do one of 2 things.
Slow down progression like Zoadiac or add more content to keep people progressing.
No...you see, that's where you are so wrong, and that's why today's players think that way. A game CAN (appease is the wrong word) satisfy everyone...there have been many games that cater to ALL playstyles, without making any one playstyle feel inferior or unable to continue, or unable to attempt end game. Yes the whole levelling process was a LOT longer, no racing to cap in a week or two, but once capped everyone could try (note the word try) anything at all in endgame, no lock outs, nothing to stop you bar of course gear and competence.