It won't be added. Yoshi likes zerg fests content.

It won't be added. Yoshi likes zerg fests content.


One personal issue I have is this:
Me and my wife have both played ffxiv for a long time and we're good at situational awareness as well as utilizing our jobs correctly. I've cleared up to t7 and shes cleared t9.
I had to leave the game due to RL issues and lost my spot in a good coil static and now after returning can't get a competent group to clear anything t5 or higher.
Is this fair? Neither me nor my wife are bad players but it seems like the content is out of our reach because we're just too late to the party. Most people I've talked to about this just give me the attitude of "tough luck, not my problem". <--- which is what eventually forced me to leave the legacy server I started on years ago and move to a different data center. Its like no one cares. Its a pretty bad feeling to be left behind.
Sometimes it seems to me that the top content isn't just for " the best players". I've seen another side, the side that says its exclusive to players who have the right connections. What about the good players who had unlucky circumstances or are just breaking into the end game scene or just aren't as socially adept as some others but still try and play very well?
There's no single case scenario which justifies end game in ffxiv being exclusive as it is now.
Last edited by AreeyaJaidee; 04-21-2015 at 03:50 AM.
I still disagree with everything that massive wall of text has to say.
I don't like being able to face roll everything the game has to offer only because I have the gear for it.
One shot mechanics are a way to keep things in balence and the mechanics make every fight feel different. Not just another tank and spank dungeon. Gear also does help alot in the way of allowing you to take on more challenging content, which is how it should be. Try doing T13 with less then 6k hp and tell me it's just as easy as if you had more. Hell you even have to gear up just to meet the accuracy required to hit the damn thing, let alone kill it in time. And the team jump rope is part of the fun. If your not doing it with 7 complete strangers it actually is fun.
Last edited by o3o; 04-21-2015 at 01:08 PM.



What's amusing is that he uses T4 as a prime example of a 'great' fight. The whole thing is nothing but tank and spank adds with very basic rules: feed the bugs early or not at all and dont get hit by the rooks. Also eyeroll worthy is when someone claims that gear doesnt matter in coil and you only need the minimum to enter and getting better gear wouldnt really change a thing.I still disagree with everything that massive wall of text has to say.
I don't like being able to face roll everything the game has to offer only because I have the gear for it.
One shot mechanics are a way to keep things in balence and the mechanics make every fight feel different. Not just another tank and spank dungeon. Gear also does help alot. Try doing T13 with less then 6k hp and tell me it's just as easy as if you had more. He'll you even have to gear up just to meet the accuracy required to hit the damn thing, let alone kill it in time. It let's you be able to take on more content. And the team jump rope is part of the fun. If your not doing with 7 complete strangers it actually is fun.
T4, when it was current content (no echo), would be an example of a good fight. You needed people who knew how to perform their roles (snap aggro, know how to dps, mp management). Now its an utter faceroll when you outgear it by 30 ilvls AND a 20% echo. Same with T1 and 2.What's amusing is that he uses T4 as a prime example of a 'great' fight. The whole thing is nothing but tank and spank adds with very basic rules: feed the bugs early or not at all and dont get hit by the rooks. Also eyeroll worthy is when someone claims that gear doesnt matter in coil and you only need the minimum to enter and getting better gear wouldnt really change a thing.
For SCoB, gear really didn't help at all and neither would have echo if they didn't make changes to the mechanics. No amount of hp would've saved you from getting smacked by a Renaud or a bad shriek. When you design a fight like that, it becomes hard to make it easier naturally without changing its mechanics.

I agree on a lot of points made by the OP. However for me FFXIV still is a better mix of casual/hardcore content compared to FFXI. I played FFXI for only a month and did not look back because of time contraint. FFXIV made me come back twice and am itching for the expansion. That said some of the mechanics like the flexible party size can be implemented to FFXIV![]()


I want more content and bosses/even mobs that are more "Dark Souls" series style, where you have to do a bit more then tank and spank them. Doing cool moves and avoiding some and taking others, not watching the ground. Not being able to really predict where the boss is going to be.
You should always be watching the bosses and what they are going to do, not the ground. This would make fights more dynamic, also remove the "ground plates" that tell you where not to be.
Make the fight more random as well, not as predictable and not the same fight every time. The boss should destroy parts of the environment which change the fight depending on what he destroys. Maybe he has a giant hammer and when he swings it every so often it destroys the ground?
Last edited by Nektulos-Tuor; 04-21-2015 at 02:20 PM.


..she says as she is confused by players asking for a varied style of content to satisfy a varied style of gameplay.
It's not a hard concept.
Calling players who like varied style of challenges "human stupidity" doesn't make anyone "leet" or "uber"... it just makes them look like un-socialized teenagers.
But the game has varied styles...she says as she is confused by players asking for a varied style of content to satisfy a varied style of gameplay.
It's not a hard concept.
Calling players who like varied style of challenges "human stupidity" doesn't make anyone "leet" or "uber"... it just makes them look like un-socialized teenagers.
You keep repeating this absurd argument where apparently every fight in the game has a version of Landslide. This is not true, and here's a list for you of lv50 content with no auto wipe mechanics:
Admapor Keep (unless your party sucks so much they can't even deal with one guy down during Wall...), Haukke HM, Pharos, Admapor City, Halatil HM, Brayflox HM, the whole atma quest line, Coil T1, T2, T3, T4, Labyrinth of the Ancients, all crafting content, all leveling content, all pvp content, Gilgamesh, Thornmarch HM, all beat tribe quests, all gathering content, all leves... the list probably goes on.
Challenges that include an auto wipe, yet they aren't exactly a big deal because it simply shows a full party inability to finish it (and not a single person's inability):
Garuda HM, Garuda Ex, Ifrit HM, Ifrit Ex, Leviathan HM, Ultima HM.
So the actual thing people are bitching about in this behemoth of a whine thread is:
Coil T5, T6, T7, T8, T9, Titan HM and Titan Ex, Leviathan Ex.
It's not about lack of content that adapts to your wants, no. You know what this really is about? Not getting top gear with the easy content. Thing is, none of you want to actually accept that because everyone knows how petty that is.
Last edited by Iriadysa; 06-05-2014 at 11:23 PM.


Well, that is several encounters in a linear gated line.
It's not about gear. I know gear is all some players care about, but not all players. You can farm tokens for gear and I don't bother anymore, because the gear is pointless.
At some point, you might stop projecting your mindset onto others and realize that casual players are doing those coils and CT... and Thorn. But beyond that, there is still more than half the endgame gated behind those mechanics. That's fine. If they want Coil 2 and rehashed primals for "hardcore" - no problem! But give people more to do than just a couple of rooms in coil, and CT for farming for alt classes.
Sure there is the small group stuff that everyone can do - but those are the same rehashed instances from leveling. (cept for a couple of new ones - which is great... but we have been farming the same instances now for 3 sets of gear!)
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