Page 24 of 97 FirstFirst ... 14 22 23 24 25 26 34 74 ... LastLast
Results 231 to 240 of 1287

Hybrid View

  1. #1
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Mechanics make the fights interesting. One of the things said was why not make enemies just tough. Would you like to sit and fight a solo enemy just standing there attacking for 20 minutes? Why would you like to do it in a party then?

    In the end we just need more. More sidequests, STORIES, memories, and fights. Which I'm sure will come.
    (1)

  2. #2
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    I agree with pretty much everything written by the original poster.

    My biggest complaint about FFXIV endgame is, you can't play endgame with all your friends on the jobs you and they want to play. You need 8 people to attend on very specific jobs, no flexibility allowed. If someone is missing, you either need to cancel event or progress and leave 1 person behind for a whole week.
    From developer perspective, I understand it is hard to make a fun and challenging content allowing flexibility. The lazy option is to make scripted fights executed by 2Tank+2Healer+4DPS. The game doesn't care who your friends are. The equation has to be perfect or you don't get to play.

    My second complaint is, Coil T5 and Titan Ex are too unbalanced and do not allow casual players to clear them. Producer Yoshida said that there will be no more echo increases for Coil because players win it currently at decent rate. I laughed so hard. A casual player clears T5 or Titan Ex if he farms up 1-2M gil and pays for the win. Supposedly developers play this game privately - log on your private characters, make a party and help some PUG casuals get the win. I do just that to help my FC/LS casuals, and the task is just horrendous. We get 5-6 people through party finder and they keep flying off the arena within 2 minutes.

    I know when making the game the developers heavily studied other MMOs on the market, but failed to get some good ideas from them. Like, WoW had weekly raid lockouts, but then developer figured out that people want to challenge the fights more than just once, either for fun, or more importantly to help their FC/LS/friends to not feel left behind. So they made it that every week you are able to cast lots only on your first win. After that, you can play again, but can not lot anything. FFXIV Developers reasoning for not doing the same is that they don't want people who are too weak to access content they don't deserve to win. It messes up with schedule, equations, content progression and what not. Nowhere in that one person's desire to play with as many people (this is MMO...) whatever, whenever, however they enjoy. We're treated like pieces of chess, not people trying to enjoy a game with friends.
    (21)

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I wonder how many of the Coil/EX fights in this game could be easily beat with bot scripts controlling each party member.

    Actually...

    I have a sneaking suspicion this is exactly how these battles are tested internally.


    Lower dev costs and variables... faster iterations, cleaner results, apples-to-apples feedback...

    yep...

    ARR is a bot-vs-bot world. We're just playing in it.
    (17)
    Last edited by Zantetsuken; 06-05-2014 at 06:37 AM.

  4. #4
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I spent entirely too much time in Sky and I'd classify those fights as boring.
    I liked it, but a big part of that was that I liked helping out my LS members getting stuff. That and spending time doing stuff with them.

    Anyway, I sort of agree with the OP. In many fights, it's more that you fight the mechanics instead of the boss itself. Almost feels like they could remove some bosses and just have you survive x min by staying out of markers on the ground.
    (11)

  5. #5
    Player
    Sramdi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    Character
    Sramdi Nitodus
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Amberion View Post
    In many fights, it's more that you fight the mechanics instead of the boss itself. Almost feels like they could remove some bosses and just have you survive x min by staying out of markers on the ground.
    Theatrhythm Final Fantasy XIV: A Realm Reborn™

    I kid, I kid
    (1)

  6. #6
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Imo i think OP is going along the lines of
    " what ever happened to improvision? "
    Barely there are times you\\'ll be able to improvise during the fight.
    All the improv usually happens outside the fight. Theory crafting?
    Turn 2 enrage, smn using titan to tank mog ex, ifrit HM and caster LB3, etc all were devised after the fight due to observations during the fight.
    None were intended by the devs but ppl made it happen and so it became the norm of the majority.
    Because of this, the potential improv that could happen due to whatever reasons is drastically lowered thus causing the fight to be all planned out before even stepping in.

    It\\'s just impossible for SE to give a damn about this as they have bigger things on their minds
    I.e gold saucer, 2.28, 2.3, other minor patches, probs frontlines as to how they took time to promote it.
    (8)

  7. #7
    Player
    OSUBuckeye4's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Captain Lechuck
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    I gave up on Titan EX because it's BORRRRRRRRRRRRRRRRRING!

    First 10-12 times I attempted it, I messed up.

    Next 40-50 times I attemped it, I ran everything flawlessly and watched someone else mess up, got frustarted, then ran it again and watched the same thing happen.



    If SE is going to continue with the scripts, maybe they could mix it up and have a boss that has 5-6 different scripts that it is capable of running... and your job is to figure out what script you're dealing with, and battle accordingly? At least that would provide some level of critical thinking.

    Doing the same fight OVER and OVER without any change in the mechanics is just flat out boring. The end result of victory isn't a really a sense of accomplishment, it's more a dull "cool, onto the next thing" type feeling.

    It's like memorizing the answers to a test and then sitting down and filling them out without even bothering to look at the questions. There's not a whole lot of reward felt when your teacher hands you the test back with the "A" on it, because you didn't really even know the material, you just memorized the answers. The real reward is in mastering the material and being able to demonstrate it in a practical setting, no matter what is thrown at you.


    Anyways, I spend most of my time in game these days crafting, doing dailies, and leveling up alternate classes... I don't even bother with the scripted stuff anymore, it makes me want to poke my eyes out with pins.
    (19)
    Last edited by OSUBuckeye4; 06-05-2014 at 06:56 AM.

  8. #8
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    All the improv usually happens outside the fight.
    That is not improvisation though, that is planning.
    (2)

  9. #9
    Player
    Leelya's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Leelya Seraphs
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Great post that accurately describes why I haven't logged on and played in several months although I still pay my sub.
    (12)

  10. #10
    Player
    Heat's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Heat Daour
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Totally agree

    today i started coil 6 training and stared thinking, why i'm doing this? why do i have to memorise every mechanic of each boss or primal in this game?

    this is not fun to do, titan EX was very hard the first 3 months of training with random people, but now when i got my static that dont make mistakes, its boring.

    and the fact that i have to leave friends back and cant help them do it is another thing.
    (13)

Page 24 of 97 FirstFirst ... 14 22 23 24 25 26 34 74 ... LastLast