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  1. #1091
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Docj View Post
    "...snip all posts snip..."
    Man, you actually revived my trust into this forum, don't continue to respond to the "fluffy community", you had arguments but it's an exit-less discuss since they actually enjoy this vanity-only economy and after all it's their rights too, everyone enjoy the game at his/her level.

    Quote Originally Posted by Gilthas View Post
    I doubt that not being able to craft the highest iLvl has much to do with RMT. I think it has a lot more to do with Yoshi-P thinking that the best raid gear should be obtained through raiding
    Duh, I lost brain cells for a sec, ah well O.O let's focus again.
    Man in which sort of cavern have you lived from? No offenses but this is one of the worst / wrong and logic-less sentance I had to read on a forum since ages about crafting, end-game contents and BIS equipements.***


    Of course it had to do something with rmt ! did you ever heard something about controling the market? spending a whole day/weeks/months to buy one or multiple things and then putting the said crafting material back into market board? ^^; in a world where crafting would provide useful equipements for raiders, Nael would drop crafting materials to create powerful armors/weapons and... RMT would get the control of this market ^^, bumping the prices set by legit players to incredible numbers and so : filling their rmt wallets (on a side note, this is a very common practice since years on any mmos).

    ***note for myself I'm so getting reported by Gilthas right now (please don't ; ; look at my cute lalafel, it have feeling!... sometimes).
    (1)

  2. #1092
    Player

    Join Date
    Dec 2012
    Posts
    1,132


    If you actually read my posts you'd see that I have already provided a solution that would greatly lesson the problem of RMT: make the best gear require a crafted component and a non-tradable component that drops from endgame content. A system that SE used in FFXI.

    Another thing that would greatly lesson the RMT problem would be to have the materials for the crafting component be easily accessible (tomestone items).

    Yet SE chooses to not use any of these solutions.

    Which is why I think it's more likely that the biggest reason to not make craftable gear comparable with endgame dungeon drops is because Yoshi-P wants the endgame players to be able to completely ignore the market.
    (0)

  3. #1093
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gilthas View Post


    If you actually read my posts you'd see that I have already provided a solution that would greatly lesson the problem of RMT: make the best gear require a crafted component and a non-tradable component that drops from endgame content. A system that SE used in FFXI.
    Actually I support your idea but the resulted crafted item would have to be non-tradable too or it would just end into RMT's hands once again.
    Which lead into the same problem again, there is no way to put very valuable and tradable items (best BIS by weapons/armors) in a game's economy market without risking to see it falling into RMT's business :/
    Damn you RMTs.
    (0)

  4. #1094
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yukiko View Post
    So, relying on teammates to free you from chaos is not "team rope jumping"?
    The term team jump rope is so vague it's worthless. Get mad about something worthwhile for once. If you can't handle Ramuh I can't imagine you'll be able to do fights with even more random elements.
    (0)

  5. #1095
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by subteraneanbird View Post
    The term team jump rope is so vague it's worthless. Get mad about something worthwhile for once. If you can't handle Ramuh I can't imagine you'll be able to do fights with even more random elements.
    Honestly I'd just prefer random elements that didn't punish you with instant death....
    (2)

  6. #1096
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SDaemon View Post
    Honestly I'd just prefer random elements that didn't punish you with instant death....
    Why not? It adds tension. No instant death would make fights a bit too easy and we have plenty of those on 4 players dungeons.
    (0)

  7. #1097
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Edli View Post
    Why not? It adds tension. No instant death would make fights a bit too easy and we have plenty of those on 4 players dungeons.
    I never said not to have instant death mechanics. Having every other attack lead to instant death however is ridiculous.
    (1)

  8. #1098
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SDaemon View Post
    I never said not to have instant death mechanics. Having every other attack lead to instant death however is ridiculous.
    Well in the case of Ramuh for example only chaos is instant death.
    (0)

  9. #1099
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Edli View Post
    Well in the case of Ramuh for example only chaos is instant death.
    If tanks (really anyone) don't have their special lovely orb buff, Shock Strike is instant death.
    (0)

  10. #1100
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    And that is an entirely non-random element. So that doesn't lend anything to your case.
    (0)

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