
Originally Posted by
Magis
Razorgore will always be my favorite, and i have always referenced that as my example of "classic" MMO raids. 40 monsters (orcs and dragonkin actually) on the field, some being kited by hunters, some being CCed by mages/rogues, and the rest being killed by damage dealers. ONTOP of that, one player is mind controlling the actual boss, trying to destroy eggs as fast as possible. After all that, the boss finally aggros and must be killed. It was truly an endurance test based on players mental stamina and their character's as well, like one poster mentioned... instead of some arbitrary rage timer. Everyone had to stay focused, use their utility skills and knowledge how to play, and do their job during the fight to pass phase one. However, unlike FFXIV, you could still pull off a win if half the raid (20 people) die and you are still good enough to push out damage, heal the tank, and keep aggro. Unlike XIV where 1 person dieing == wipe.
Oh yeah, and this was the first thing you see entering BWL. You don't get to even explore until you beat me, the giant rooster block lol.