Imo they should have not released this patch without atleast a search party system and reworking mob positions to provide decent exp spots.Yea they really need to get back to the UI brain storming, so many stuff don't make sense still...like the 1 bar skill system.
But then like FF11, learn macro stream lining for now.
I hope they eventually get to UI scaling, since I play at 720p...everything is...huge.
As for progressing...I think it's about right, though XP is steep, but that's what leves and raids are for assuming you can get into PTs.
So Far, fighting an even match aka "same level" feels about right on strength level, and sp level can be better, but with a cap of 50...about right. Fighting just under your level "decent prey" is the solo way and so far works well.
Wish they would fix up the seek system, so people can actually find groups. It's finally for better or worse becoming an issue.
Arcs and mages are whiners when before they could fight stuff 10x over level, and AoE leves in 5 minute mana burns.
The balance isn't restored, but sure as heck better.
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