Exactly, the game is NOT fun. Logged out yesterday after doing the grand company quests and realizing there still is nothing to strive for and I've had enough till next patch.People "don't play very often" because the game is almost unplayable to most people.
A game that only appeals to a tiny fragment of fanatics will not pull in enough subscriptions to justify ongoing development.
If the developers can't find a way to make this game fun for normal people, it will be pulled offline or allowed to languish with nary an update for years.
yeah me too.
im still stuck saying the game has potential, but there are still so many things that could be fixed including what was supposedly fixed in this patch.
why mus i press enter after highlighting a mob in order to scroll through my bars? cant i just highlight a mob and start scrolling if im in active/battle mode?....
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
Yea they really need to get back to the UI brain storming, so many stuff don't make sense still...like the 1 bar skill system.yeah me too.
im still stuck saying the game has potential, but there are still so many things that could be fixed including what was supposedly fixed in this patch.
why mus i press enter after highlighting a mob in order to scroll through my bars? cant i just highlight a mob and start scrolling if im in active/battle mode?....
But then like FF11, learn macro stream lining for now.
I hope they eventually get to UI scaling, since I play at 720p...everything is...huge.
As for progressing...I think it's about right, though XP is steep, but that's what leves and raids are for assuming you can get into PTs.
So Far, fighting an even match aka "same level" feels about right on strength level, and sp level can be better, but with a cap of 50...about right. Fighting just under your level "decent prey" is the solo way and so far works well.
Wish they would fix up the seek system, so people can actually find groups. It's finally for better or worse becoming an issue.
Arcs and mages are whiners when before they could fight stuff 10x over level, and AoE leves in 5 minute mana burns.
The balance isn't restored, but sure as heck better.
Last edited by kukurumei; 07-23-2011 at 08:43 AM.
Imo they should have not released this patch without atleast a search party system and reworking mob positions to provide decent exp spots.Yea they really need to get back to the UI brain storming, so many stuff don't make sense still...like the 1 bar skill system.
But then like FF11, learn macro stream lining for now.
I hope they eventually get to UI scaling, since I play at 720p...everything is...huge.
As for progressing...I think it's about right, though XP is steep, but that's what leves and raids are for assuming you can get into PTs.
So Far, fighting an even match aka "same level" feels about right on strength level, and sp level can be better, but with a cap of 50...about right. Fighting just under your level "decent prey" is the solo way and so far works well.
Wish they would fix up the seek system, so people can actually find groups. It's finally for better or worse becoming an issue.
Arcs and mages are whiners when before they could fight stuff 10x over level, and AoE leves in 5 minute mana burns.
The balance isn't restored, but sure as heck better.
I've played XI for 6 years so I was a SE fanatic for a long time too and still would like the game to succeed but this just doesnt work for me.yeah me too.
im still stuck saying the game has potential, but there are still so many things that could be fixed including what was supposedly fixed in this patch.
why mus i press enter after highlighting a mob in order to scroll through my bars? cant i just highlight a mob and start scrolling if im in active/battle mode?....
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