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  1. #1
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    Mar 2011
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    Quote Originally Posted by Forbin View Post
    I've played FFXI since jp launch and very casually for the past 5 years and have a Relic weapon.. You can play any game casually if you want. The casual group just thinks they need everything RIGHT NOW! because I don't wanna actually have to work for it.. I wanna blow through all the content and move on to the next Casual friendly game.. I myself actually like grouping up, making friends, enjoying the game for many years, and working towards something that feels REWARDING. Yes it took me close 5 years to get a relic weapon.. but so what, I had a blast making friends, helping out, and just playing casual.. On days I couldn't spend 2-3hrs I'd work on other stuff. It's an MMO, it is what FF fans have come to expect from SE MMO's there are plenty of other games out there that cater to the GIVE IT TO ME NOW! crowd.. go try em out. I hope they continue to make these kind of changes.. Signed a VERY casual player(i currently get an hour or two a day to play and some days none at all......)
    And the hardcore group doesn't understand that they're backwards rationale is illogical and unconstructive in the current day and age.

    In regards to your earlier post, if you were logging off because you were forced to solo that says more about the player than the cold, hard, fact that grouping was the only viable way to level pre patch when you advanced past ~30. I can tell you didn't play, you were likely hiding your head in the sand in the backwater game, final fantasy xi.
    (3)

  2. #2
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Seikninkuru View Post
    And the hardcore group doesn't understand that they're backwards rationale is illogical and deconstructive in the current day and age.
    Explain why an opinion in that where a person who enjoys hard work to rewards is backwards or irrational.
    Explain to me how "in the current day and age", the process of setting up and achieving distant goals is invalidated and you're not supposed to enjoy it.
    (3)

  3. #3
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    Mar 2011
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    Quote Originally Posted by Gramul View Post
    Explain why an opinion in that where a person who enjoys hard work to rewards is backwards or irrational.
    Explain to me how "in the current day and age", the process of setting up and achieving distant goals is invalidated and you're not supposed to enjoy it.
    Gramul don't listen to that dude. He's been spammin up the forums with crazy talk since XIVcore.
    (0)

  4. #4
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    Quote Originally Posted by Gramul View Post
    Explain why an opinion in that where a person who enjoys hard work to rewards is backwards or irrational.
    Explain to me how "in the current day and age", the process of setting up and achieving distant goals is invalidated and you're not supposed to enjoy it.
    Why your opinion is backwards and irrational. Forced partying pigeonholes gameplay into one style. For some reason, some players in these games seem to equate time with challenge. Artificial roadblocks that equate to time as difficult.
    This is not 2001 where you have at the most 500,000 players playing graphical MMORPGs. The market is larger, there are quite a few more customers in the market searching for something rational and attainable as a form of entertainment in their free time.

    Some people work, and then come home and have families to take care of. Some of these people don't dump all the duties on their spouse(see: not a lazy slob). These people, the average human being, would enjoy to have a form of progression that allows them to enjoy some entertainment in shorter sessions. If to play FFXIV I have to form a group to do just about anything(not saying this is how it is yet, as I haven't experienced the new patch enough), that's time out of my short play session and on top of that unfair to those I form a group with when I must inform them of my departure within 30 minutes of beginning.

    P.S. EQ was a bad game.
    P.P.S. FFXI was a bad game, and you should feel bad for liking it.
    (1)

  5. #5
    Player
    LuxLex's Avatar
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    Apr 2011
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    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Seikninkuru View Post
    Why your opinion is backwards and irrational. Forced partying pigeonholes gameplay into one style. For some reason, some players in these games seem to equate time with challenge. Artificial roadblocks that equate to time as difficult.
    Yeah, it is a shame that people don't recognize that time sinks don't equal difficulty.

    And that forcing people to party in this day and age will ultimately only hurt the game.
    (1)

  6. #6
    Player

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    Mar 2011
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    Quote Originally Posted by LuxLex View Post
    Yeah, it is a shame that people don't recognize that time sinks don't equal difficulty.

    And that forcing people to party in this day and age will ultimately only hurt the game.
    thank you.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  7. #7
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Seikninkuru View Post
    Why your opinion is backwards and irrational. Forced partying pigeonholes gameplay into one style. For some reason, some players in these games seem to equate time with challenge. Artificial roadblocks that equate to time as difficult.
    This is not 2001 where you have at the most 500,000 players playing graphical MMORPGs. The market is larger, there are quite a few more customers in the market searching for something rational and attainable as a form of entertainment in their free time.

    Some people work, and then come home and have families to take care of. Some of these people don't dump all the duties on their spouse(see: not a lazy slob). These people, the average human being, would enjoy to have a form of progression that allows them to enjoy some entertainment in shorter sessions. If to play FFXIV I have to form a group to do just about anything(not saying this is how it is yet, as I haven't experienced the new patch enough), that's time out of my short play session and on top of that unfair to those I form a group with when I must inform them of my departure within 30 minutes of beginning.

    P.S. EQ was a bad game.
    P.P.S. FFXI was a bad game, and you should feel bad for liking it.
    I'm sorry.
    I didn't know I had to sacrifice long term goals and challenging gameplay for people who don't even play the game very often. How arrogant and foolish of me to consider a long jouney to a distant reward entertaining. Thank you for making me realize that it's the people who only play the game when they're bored and have a little free time that really matter. I sure was dumb to commit myself to something I enjoyed and you didn't. I'll never make that mistake again.
    (2)

  8. #8
    Player
    LuxLex's Avatar
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    Apr 2011
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    318
    Character
    Lux Lex
    World
    Durandal
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    Thaumaturge Lv 38
    Quote Originally Posted by Gramul View Post
    I'm sorry.
    I didn't know I had to sacrifice long term goals and challenging gameplay for people who don't even play the game very often. .
    People "don't play very often" because the game is almost unplayable to most people.

    A game that only appeals to a tiny fragment of fanatics will not pull in enough subscriptions to justify ongoing development.

    If the developers can't find a way to make this game fun for normal people, it will be pulled offline or allowed to languish with nary an update for years.
    (2)

  9. #9
    Player
    Cichy's Avatar
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    Mar 2011
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    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by LuxLex View Post
    People "don't play very often" because the game is almost unplayable to most people.

    A game that only appeals to a tiny fragment of fanatics will not pull in enough subscriptions to justify ongoing development.

    If the developers can't find a way to make this game fun for normal people, it will be pulled offline or allowed to languish with nary an update for years.
    Exactly, the game is NOT fun. Logged out yesterday after doing the grand company quests and realizing there still is nothing to strive for and I've had enough till next patch.
    (2)

  10. #10
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    Mar 2011
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    Quote Originally Posted by Cichy View Post
    Exactly, the game is NOT fun. Logged out yesterday after doing the grand company quests and realizing there still is nothing to strive for and I've had enough till next patch.
    yeah me too.
    im still stuck saying the game has potential, but there are still so many things that could be fixed including what was supposedly fixed in this patch.
    why mus i press enter after highlighting a mob in order to scroll through my bars? cant i just highlight a mob and start scrolling if im in active/battle mode?....
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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