i'm pumped about being forced to group.. sorry this isn't a single player game! I logged off many times because I had to solo everything and there was no option for group play..
i'm pumped about being forced to group.. sorry this isn't a single player game! I logged off many times because I had to solo everything and there was no option for group play..
Sorry, this isn't correct! It's a hybrid. The concept behind FFXIV is that it can cater to group play via dungeons and solo play via leves--at least it is supposed to. Kensei may have a point thogh (we'll need to play the post-1.18 game to be sure): with the changes to the battle system, solo and casual play may be very difficult indeed.
I've played FFXI since jp launch and very casually for the past 5 years and have a Relic weapon.. You can play any game casually if you want. The casual group just thinks they need everything RIGHT NOW! because I don't wanna actually have to work for it.. I wanna blow through all the content and move on to the next Casual friendly game.. I myself actually like grouping up, making friends, enjoying the game for many years, and working towards something that feels REWARDING. Yes it took me close 5 years to get a relic weapon.. but so what, I had a blast making friends, helping out, and just playing casual.. On days I couldn't spend 2-3hrs I'd work on other stuff. It's an MMO, it is what FF fans have come to expect from SE MMO's there are plenty of other games out there that cater to the GIVE IT TO ME NOW! crowd.. go try em out. I hope they continue to make these kind of changes.. Signed a VERY casual player(i currently get an hour or two a day to play and some days none at all......)Sorry, this isn't correct! It's a hybrid. The concept behind FFXIV is that it can cater to group play via dungeons and solo play via leves--at least it is supposed to. Kensei may have a point thogh (we'll need to play the post-1.18 game to be sure): with the changes to the battle system, solo and casual play may be very difficult indeed.
And the hardcore group doesn't understand that they're backwards rationale is illogical and unconstructive in the current day and age.I've played FFXI since jp launch and very casually for the past 5 years and have a Relic weapon.. You can play any game casually if you want. The casual group just thinks they need everything RIGHT NOW! because I don't wanna actually have to work for it.. I wanna blow through all the content and move on to the next Casual friendly game.. I myself actually like grouping up, making friends, enjoying the game for many years, and working towards something that feels REWARDING. Yes it took me close 5 years to get a relic weapon.. but so what, I had a blast making friends, helping out, and just playing casual.. On days I couldn't spend 2-3hrs I'd work on other stuff. It's an MMO, it is what FF fans have come to expect from SE MMO's there are plenty of other games out there that cater to the GIVE IT TO ME NOW! crowd.. go try em out. I hope they continue to make these kind of changes.. Signed a VERY casual player(i currently get an hour or two a day to play and some days none at all......)
In regards to your earlier post, if you were logging off because you were forced to solo that says more about the player than the cold, hard, fact that grouping was the only viable way to level pre patch when you advanced past ~30. I can tell you didn't play, you were likely hiding your head in the sand in the backwater game, final fantasy xi.
Explain why an opinion in that where a person who enjoys hard work to rewards is backwards or irrational.
Explain to me how "in the current day and age", the process of setting up and achieving distant goals is invalidated and you're not supposed to enjoy it.
Gramul don't listen to that dude. He's been spammin up the forums with crazy talk since XIVcore.
Why your opinion is backwards and irrational. Forced partying pigeonholes gameplay into one style. For some reason, some players in these games seem to equate time with challenge. Artificial roadblocks that equate to time as difficult.
This is not 2001 where you have at the most 500,000 players playing graphical MMORPGs. The market is larger, there are quite a few more customers in the market searching for something rational and attainable as a form of entertainment in their free time.
Some people work, and then come home and have families to take care of. Some of these people don't dump all the duties on their spouse(see: not a lazy slob). These people, the average human being, would enjoy to have a form of progression that allows them to enjoy some entertainment in shorter sessions. If to play FFXIV I have to form a group to do just about anything(not saying this is how it is yet, as I haven't experienced the new patch enough), that's time out of my short play session and on top of that unfair to those I form a group with when I must inform them of my departure within 30 minutes of beginning.
P.S. EQ was a bad game.
P.P.S. FFXI was a bad game, and you should feel bad for liking it.
Yeah, it is a shame that people don't recognize that time sinks don't equal difficulty.
And that forcing people to party in this day and age will ultimately only hurt the game.
I'm sorry.Why your opinion is backwards and irrational. Forced partying pigeonholes gameplay into one style. For some reason, some players in these games seem to equate time with challenge. Artificial roadblocks that equate to time as difficult.
This is not 2001 where you have at the most 500,000 players playing graphical MMORPGs. The market is larger, there are quite a few more customers in the market searching for something rational and attainable as a form of entertainment in their free time.
Some people work, and then come home and have families to take care of. Some of these people don't dump all the duties on their spouse(see: not a lazy slob). These people, the average human being, would enjoy to have a form of progression that allows them to enjoy some entertainment in shorter sessions. If to play FFXIV I have to form a group to do just about anything(not saying this is how it is yet, as I haven't experienced the new patch enough), that's time out of my short play session and on top of that unfair to those I form a group with when I must inform them of my departure within 30 minutes of beginning.
P.S. EQ was a bad game.
P.P.S. FFXI was a bad game, and you should feel bad for liking it.
I didn't know I had to sacrifice long term goals and challenging gameplay for people who don't even play the game very often. How arrogant and foolish of me to consider a long jouney to a distant reward entertaining. Thank you for making me realize that it's the people who only play the game when they're bored and have a little free time that really matter. I sure was dumb to commit myself to something I enjoyed and you didn't. I'll never make that mistake again.
I want to play when I want to play. I don't want to sit around all day scratching my butt and waiting for ls members to log in or random people to invite me.
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