If you had bothered to actually read my reply, you would have seen that I didn't specifically call YOU a troll at all. In fact, I said: "For the rest of you who replied." Therefore pretty much excluding you from being called a troll ENTIRELY. Thanks for taking personal offense when I made it a point NOT to offend you. That really helps derail the thread.
Please explain to me how allowing each player to omit ONE dungeon/instance from the roulettes (and being able to change them weekly or so for variety) would "demolish the whole concept"
I guess I'm missing what roulette is about? Isn't it for variety? Isn't it to fill slots in dungeons for players in need? Not getting the same thing every day? I fail to see how everyone needs THE SAME INSTANCE so badly and *ONLY I CAN HELP THEM*. Maybe I want to help out people in a different place for a change? AS THE TERM ROULETTE IMPLIES.
I'm done reiterating myself over and over. Go ahead and keep at it with our 1-line replies. I've got roulettes to do. >.>
Not really.It's been said already but the entire point of the Duty Roulette is to bribe you into helping other people complete the content that they need, rather than you just picking the content that would otherwise be your first choice. Being able to pick and choose what content you're eligible to get in Roulette would 100% defeat the purpose of it existing at all.
I'm sure players need help in dungeons other than Copperbell HM and Tam-Tara. I'd like to help those people, too. I enjoy roulette when It's not the same exact dungeon every day. Believe it or not, but I like helping other people get things accomplished.
Last edited by RakaMaimhov; 06-04-2014 at 05:42 AM.


Roulette is about getting an additional reward in exchange for agreeing to do content you might not want to do, but that other people need help with. If Copperbell comes up, that means someone needed help with Copperbell. If Tam-Tara comes up, that means someone needed help with Tam-Tara. And by queuing for Roulette you signed up to help them.
If you just want to pick a specific dungeon to do, then just pick that dungeon and ignore the Roulette. That's really all there is to it.

Please explain to me how allowing each player to omit ONE dungeon/instance from the roulettes (and being able to change them weekly or so for variety) would "demolish the whole concept"
I guess I'm missing what roulette is about? Isn't it for variety? Isn't it to fill slots in dungeons for players in need? Not getting the same thing every day? I fail to see how everyone needs THE SAME INSTANCE so badly and *ONLY I CAN HELP THEM*. Maybe I want to help out people in a different place for a change? AS THE TERM ROULETTE IMPLIES.
The point you seem to be missing is that you seem to think that everyone would blacklist each dungeon to an equal extent, and so magically continue to fill needed parties for unpopular dungeons within a reasonable time. That's just not realistic in the slightest. unpopular dungeons would become ghostlands and people who need them for quests would never get to do them, thus defeating the whole purpose of Roulette (as has been pointed out to you, repeatedly. It seems to be you that is missing the point, not everyone else).
uhIf you had bothered to actually read my reply, you would have seen that I didn't specifically call YOU a troll at all. In fact, I said: "For the rest of you who replied." Therefore pretty much excluding you from being called a troll ENTIRELY. Thanks for taking personal offense when I made it a point NOT to offend you. That really helps derail the thread.
This is an entire paragraph, and the two sentences are clearly intended to be related. The "for the rest of you who replied" line that you're referring to is halfway up the post.
You're trolling more than anyone else here. And I'm out.
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