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  1. #1
    Player
    Crimsonharo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    26
    Character
    Crimson Haro
    World
    Excalibur
    Main Class
    Arcanist Lv 60

    How to fix ATMA farming...

    The game the way its setup right now, puts level 50's in the baby zones running around doing only FATES. The possibility of NM's coming in the future opens up the option of setting up a zone with Notorious Monsters for ATMA.
    Basing each NM upon the name of the ATMA you're trying to attain.The zone should be large to have all the NM's spread out.
    And there should be filler mobs of equivalent level but not as tough so you have to work to get to the NM. The NM should be 16 player minimum to defeat, with a minimum of 2-3 ATMA drop per group. (that way there is a chance that more players will stay instead of leaving.)
    All in the hopes of putting level 50 characters back in level 50 zones, so that lower level characters have a better shot at exp.
    (0)

  2. #2
    Player
    Adoxx's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Adoxx Liddell
    World
    Zalera
    Main Class
    Thaumaturge Lv 50
    So you don't want level 50s syncing down to do FATES in low level zones, therefore consequently causing less FATES popping on low level zones for low level characters to do, ultimately getting more experience? I am confused. I have never leveled faster with FATES since ATMA grinding came to be.
    (0)

  3. #3
    Player
    Crimsonharo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    26
    Character
    Crimson Haro
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    No, not necessarily that I want 50's to stop coming to low level zones, syncing down, and doing FATES. Its just that lower level players get less experience when that happens because, even though level 50's sync down; due to gear + their weapons and stats they have (even while synced) they still make more of an impact (they can AOE or instant cast something) on that FATE then someone else of the level of the FATE. Not to mention (that depending on how low level the FATE is) that 50's have access to mounts whereby getting to more FATEs and ending them sooner then someone of lower level that is running/sprinting to them can get to.
    (0)

  4. #4
    Player
    Adoxx's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Adoxx Liddell
    World
    Zalera
    Main Class
    Thaumaturge Lv 50
    I see your point. I guess I just am getting a different experience than you are when I FATE grind on a low level character. I am getting much more experience in the time I do FATE grind because rather than waiting for FATES to spawn or taking the full time to finish a FATE solo, I am finishing more (even if only silver) in a shorter time period, ultimately gaining more experience overall in less time.
    (0)

  5. #5
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Crimsonharo View Post
    ....but not as tough so you have to work to get to the NM. The NM should be 16 player minimum to defeat....
    wow.... maybe you always running FATE with 15ppl? I think any FATE not soloable is considered as tough^^;
    (0)

  6. #6
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Crimsonharo View Post
    ... Its just that lower level players get less experience when that happens at....
    FYI.. in my world and my timezone, usually no one is doing FATE. I have to solo every FATE for atma grind.
    Most FATE have a boss may take me over 10-15mins to complete, it is not very tough but very very very tired to kill the boss in time.
    I hope SE can adjust the HP of FATE-BOSS for this situation. Previous adjustment was not enough.
    (0)

  7. #7
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nicobo View Post
    FYI.. in my world and my timezone, usually no one is doing FATE. I have to solo every FATE for atma grind.
    Most FATE have a boss may take me over 10-15mins to complete, it is not very tough but very very very tired to kill the boss in time.
    I hope SE can adjust the HP of FATE-BOSS for this situation. Previous adjustment was not enough.
    I believe this adjustment was made on part of the bosses. In outer la noscea for example, all of the kobold bosses are rather easy to solo due to no one fating. But if you go to the "plasmoid" boss fate, he is just as tough as if 10+ people were in the zone.
    (0)

  8. #8
    Player
    Adoxx's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Adoxx Liddell
    World
    Zalera
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nicobo View Post
    FYI.. in my world and my timezone, usually no one is doing FATE. I have to solo every FATE for atma grind.
    Most FATE have a boss may take me over 10-15mins to complete, it is not very tough but very very very tired to kill the boss in time.
    I hope SE can adjust the HP of FATE-BOSS for this situation. Previous adjustment was not enough.
    I doubt they will change it any further than they already have. Square, as they should, want people to play together and not solo everything considering it is an MMO. I understand where you are coming from though, but I would think a compromise of keeping a certain percentage of FATE bosses where they are while making some of them easier.
    (0)

  9. #9
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Adoxx View Post
    So you don't want level 50s syncing down to do FATES in low level zones, therefore consequently causing less FATES popping on low level zones for low level characters to do, ultimately getting more experience? I am confused. I have never leveled faster with FATES since ATMA grinding came to be.
    Eh. The thing is, with Atma farmers steamrolling lowbie zones, low level characters often don't get to the fates in time to do much. Synced level 50's clear those things really friggin fast. The 1-10 ones are typically gone in less than a minute. So there's kind of a tradeoff there. If you find and stick with the Atma party, it's easy living. Otherwise it's a pretty bad time since everything disappears so fast.
    (1)

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