So after reviewing the live letter again i came across the following statement which really has me puzzled. I will highlight the parts that im actually kinda worried about.
begin quote /
Q: Are you planning to adjust the spawn rate of FATEs, the drop rate for atma, and the amount of mythology needed for the current Saga of the Zodiac Weapon quests in the future?
A: It really depends on how far you are referring to when you say “future.” At present, we have no plans to make adjustments in patch 2.28 or 2.3. If we were to make changes now, the effort put in by all the players who've been working hard on their weapons up until now would be wasted. However, in the future, with new players coming in and item levels increasing, it will be difficult to do everything from the beginning, so we're planning to make adjustments at that point in time just like we do with other aspects of the game. With that said, it’s not that we won’t be doing it in the future, it just won't be right away.
In regards to Allagan tomestones of mythology, while we don’t have plans to reduce the cost of the books from the Trials of the Braves, the amount of mythology you can receive from undertaking certain duties will be increased in a fashion similar to previous patches. In short, the amount of tomestones of mythology players can receive will increase to maintain overall game balance, rather than simply reducing the cost of the books. Players can expect to see an increase in the amount of mythology they can earn in patch 2.28 as well as patch 2.3. /end quote
So it might just be me, but what i read from these statements is that they believe that luck = hard work. Now let me start my "rant" off by stating i am not here to QQ about atma drop rates, i understand why they are low. What has me worried is that they believe a system that is 100% based on luck is considered hard work, yet something that is a tangible progressive constant would not be considered hard work.
The breakdown goes as such:
Obtaining Atma weapon: No boost to progress at all
Obtaining Animus weapon: Massive boost to progress (since most likely 50 more myth will be obtained per run of dungeons on final boss)
So why did SE choose to only help out those with existing Atma versus allowing more people to get to the point where they can actually use the extra myth gained to buy books? Already at this point i rarely see any atma farmers on the zones anymore. Even during peak times its usually only 3-4 max, and then im alone the rest of the night. With the next update nothing will change about this fact, more people wont try to get their atma to animus, let alone novus.
When something is buffed/nerfed isnt it usually the first step of progress, which in this case is actually the hardest (RNG trumps Guarenteed progress in "hardness" anyday, so please dont try to argue your point based on this.) If you breakdown the total hours required for each different component, the results will look something like this:
All 12 atma gained: 2-50+ hours. (yes, there are multiple people who have recorded this much time as going into get atma, myself 40+hours for 11)
Animus gained : 27-40 hours (27 for 6 min speedruns of brayflox which are common)
So why does SE reward those with extreme luck in most cases while ignoring completely those that didnt sacrifice enough lalas to the RNG gods? The thought and complete disregard of common sense baffles me.