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  1. #21
    Player
    Sounders's Avatar
    Join Date
    Jan 2014
    Posts
    162
    Character
    Seattle Sounders
    World
    Phoenix
    Main Class
    Miner Lv 50
    As it is obvious, the only way to reduce the queue times is to increase the number of players. And the way to do that is to introduce gimmicks that would invite more people to play PVP.
    Unless we get more people to play, queue times will always be the same.

    Now since we're in the business with suggestions. Maybe some of you can make suggestions on how to entice more people to do PVP. I don't think the unlocking of all abilities at Rank 1 is working. Casual players who did a few PVP back are still not interested despite the changes from latest patch we thought was good.

    So I'll stand by what I said before. Make PVP more rewarding. A lot of players were excited with the looks of r40 gear, most of them tried to do some PVP because of this. But when they found out that it would need thousands of wins before you could wear these, they lost interest and decided that it's not worth it, and thus never did PVP again. Therefore, we're back again to the old problem of not enough players in PVP, which again results to longer queue times.

    Quote Originally Posted by Epistane View Post
    1. Put all datacenters together? In order to fix queues (not sure how this will work, I remember someone saying that if they do this it will just make server instances more laggy/buggy/etc?) correct me if I'm wrong
    I'm not sure, but I thought different datacenters mean different hardware. If I remember correctly, a single hardware cannot handle all of the instances, that's why they separated them into different hardware.
    Now, if SE would make a datacenter dedicated to PVP, I imagine instances would take longer as data has to be transferred to PVP datacenter. And of course additional datacenter would mean additional hardware and additional cost.
    Let's just admit that SE doesn't really care about PVP in this game. I find it hard to believe that they are making an effort to spend just to improve PVP.

    Quote Originally Posted by Epistane View Post
    2. Remove matchmaking (not sure how this will work either, it's pretty much made queues worse for higher ranks but I guess it's helped out the lower ranks somewhat?)
    Of course this benefits higher ranks only. Newbies are again back to their losing ways. Another one sided suggestion IMO.
    (0)

  2. #22
    Player
    tehomegaking's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Bird Brush
    World
    Diabolos
    Main Class
    Conjurer Lv 10
    As it is obvious, the only way to reduce the queue times is to increase the number of players. And the way to do that is to introduce gimmicks that would invite

    more people to play PVP.
    Unless we get more people to play, queue times will always be the same.
    There is quite a lot of people playing now. Everyday I'm playing pvp a good few hours, and though I see the same people, it usually takes around 6/7 (on a good day) games or so to see them again, all the while we're both doing games every 5-10 mins. When 2.2 (or whatever it was) hit when the matchmaking was first implemented the queue times were insane (I'd say one game every 40-90 mins), and you'd see the same people every second game or so. The new armors and pvp skill changes have really brought a lot of people back to pvp. The only thing holding pvp back now is the messed up match making system.

    Of course this benefits higher ranks only. Newbies are again back to their losing ways. Another one sided suggestion IMO.
    No it isn't. The matchmaking system is broken and has been since implementation. Regardless of rank, you will constantly be paired with low rank members. I am high ranked and the vast majority of my games are with beginners. All the matchmaking system does is increase both of our queues. And not to mention it bugs out over and over and over. This happens to everyone regularly, and they sit in queues for 30 mins wondering why they can't get a game.. thinking pvp is not active atm, when it's actually in prime time.
    (1)
    Last edited by tehomegaking; 06-08-2014 at 07:39 AM.

  3. #23
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    I try to play 20-40 matches each day.
    1/10 games are with high rank or similar than me. I am rank 24.

    9/10 are with low rank or haven't got rank 20

    The most i see is randoms player earns the achievement "Hungry Like a Wolf I”
    (1)

  4. #24
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by rappa View Post
    I try to play 20-40 matches each day.
    1/10 games are with high rank or similar than me. I am rank 24.

    9/10 are with low rank or haven't got rank 20

    The most i see is randoms player earns the achievement "Hungry Like a Wolf I”
    Whenever I play I usually get queued with a healer and it's his first match =( , then the other side gets a rank 40 healer ( fellow primal dcers know who Im talking about ) to balance out the ranks QQ
    (0)

  5. #25
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by tehomegaking View Post
    When 2.2 (or whatever it was) hit when the matchmaking was first implemented the queue times were insane (I'd say one game every 40-90 mins), and you'd see the same people every second game or so. The new armors and pvp skill changes have really brought a lot of people back to pvp. The only thing holding pvp back now is the messed up match making system.
    No, the simple fact is/was the overwhelming majority of the population of players in this game is/was not interested in wolves den pvp from the moment they tried out a few matches when 2.1 hit.
    When 2.2 hit this was aggravated by the fact that new pve content came out and even people who usually pvped didn't bother to pvp anymore as they were:
    1- Too busy with pve stuff.
    2- Waiting for 2.25, which was supposed to be "big pvp patch" to come out.
    When 2.25 came out, the increase in people pvping again was highly noticeable by the fact that the queue came back from the dead(for a while it got really active), which alone proves that it isn't the matchmaking that's broken.
    And now again, 2.28 came out, people were getting instant queues. Of course if you are higher rank than the average population(which isn't really that big a average) you'll get slower queue times as there isn't that many players to put against you to make a fair match.
    Quote Originally Posted by tehomegaking View Post
    Regardless of rank, you will constantly be paired with low rank members. I am high ranked and the vast majority of my games are with beginners.
    Of course if there aren't enough people within your rank it tries to even out the average between the 2 competing groups meaning that high rank players will often get paired with low rank ones, this is the basis of matchmaking......

    And yeah it bugs out, but it bugged out way before matchmaking was introduced. Now it just seems worse cause you're high rank and since there's less of us we get the short stick until more people rank up.

    Simple solution(to crappy high rank queues ): Make the middle(20s and i90) rank and gear,as i90 and r20s is still highly competitive vs i100 and r30s while the latter still has a decent advantage, way more accessible so we don't have to deal with long queues only to get gimped players 60%+ of the time.
    (0)
    Last edited by Pibz; 06-12-2014 at 02:04 PM.

  6. 06-12-2014 07:19 PM

  7. #26
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I'd be more willing to play PVP correctly if it wasn't such a crapshoot whether I'd win or lose. Sometimes I get paired up against folks my level, sure. But go figure a good portion of folks playing PVP are folks who play PVP often, and are decked out in rank 40 gear. And considering the rewards get shafted to hell on a loss, playing catch up just seems impossible really.
    (1)

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