Steal is Thief's staple, but since getting loot through skill is just horribly imbalanced, I think their Steal will be more along Siphons: Steal Power, Steal Magic, stuff like that.
Ninja should NOT, by any means necessary, gain visual Invisibility. Instead, they should focus on dealing a flurry of low-damages at high speed, relying on procs such as critical to deal their damage. In short, they're monks with lower TP consumption, lower skill CD, and lower damage per strike, resulting in overall similar damage output, but with more chances of something to proc in between, resulting in higher potential.
Ninja may very well have Stealth, but it'd be for opening strike OR to reduce / outright lose enmity.
Ninja's HP would be lower, but with higher chance to evade. This will make Ninja a curse in Titans where Tumult will make healers' life even harder, but a boon in fights with evade-able skills such as Garuda's attacks. Not that it'd make much difference when you get Shrieked

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